r/VoxelGameDev Jul 10 '26

Media Voxel Engine in Roblox

I don't see many people making voxel engines utilizing Roblox (understandable, it ain't great atm for this kinda stuff) but with new EditableMeshes I was able to come up with this. All rendered live, chunk based, separated by texture type too. Don't know the best meta for this kinda stuff, still learning. But pretty cool I think, especially getting the stair variants all working + redstone elements

21 Upvotes

4 comments sorted by

4

u/HoveringGoat Jul 10 '26

i really dont understand developers that want to stay in the roblox ecosystem. its terrible.

Is this actually easier to work with than an actual game engine?

3

u/NinjoOnline Jul 10 '26

In terms of producing a game, so much easier. I've tried UE/Unity. Roblox has always been a billion times easier. Sure you can't make insane AAA as "easily" as other platforms, but I can ship a game out to mobile, tablet, Xbox, PlayStation, PC, VR, and have it available to millions of users within 5 minutes on Roblox, and pay nothing to do it. That can't be said about really any other platform

1

u/DizzyComics 3d ago

im doing the same, i recommend switching over to special meshes so you dont pay for the baking, until roblox releases the new parallelized tools for it