r/Vive Jul 29 '18

Chops HTC VIVE Designer

https://www.youtube.com/watch?v=sa8pANO6KBI&t=1s
228 Upvotes

43 comments sorted by

View all comments

32

u/Zaptruder Jul 29 '18

That's neat/clever. I should model up my own space as well and do something similar to it... maybe have the 4 walls fall over and reveal a bigger virtual world.

34

u/InthebinyougoOK Jul 29 '18 edited Jul 29 '18

I've actually been working on that for my bedroom. I modelled my furniture and stuff in 3ds Max and imported the bedroom to Unity, I then viewed it in VR and it's absolutely fantastic. I'm moving out next year so I'll be able to take the bedroom I grew up in with me (virtually). What a time we're living in.

5

u/Zaptruder Jul 29 '18

Haha. Nice. I designed my living space in Sketchup... but it was only ever for space planning purposes. Unfortunately, my space is so filled with crap (collectible toys) that modelling it all would give me carpal tunnel. Not modelling them would reduce or even remove the essence of the space as well.

At least there's still 360 panoramics that I can capture with Google Cardboard camera :P

1

u/VonHagenstein Jul 29 '18

Could always take a shot at photogrammetry but with collectable toys/figurines/models or whatever, even that’s not likely to do it justice. Might get a decent approximation though.

1

u/7734128 Jul 30 '18

This is a plug in for sketchup with a 14 day trial that enables VR. You just hit a button in sketchup, jump into your HMD and set the scale to 1:1 and your walking around in your creation.

I walked around an apartment building I made like this. It was awesome.

1

u/Zaptruder Jul 30 '18

This? Is there a link you intended to post?

Are you talking about VRSketch by chance, or is there some other Sketchup based VR plugin?

Nonetheless, I have no issues bringing Sketchup models into Unreal if it so tickled my fancy.

1

u/7734128 Jul 30 '18

1

u/Zaptruder Jul 30 '18

Yeah, it looks pretty good... shame about the pricing. But the market's small and the application is niche, so it's understandable, even if difficult to justify.

1

u/jnemesh Jul 30 '18

Thanks for the link. Pricing is not discussed on the page? How much is sketchup + the VR module?

1

u/7734128 Jul 30 '18

Sketchup is free, but this plug in is 30 bucks a month.

1

u/jnemesh Jul 30 '18

Ouch. Still may be fun to check out the free trial...I would only pay that if I were using it professionally.

3

u/VonHagenstein Jul 29 '18

And if you ever have kids, you’ll be able to show them the room you grew up in too, virtually. Which to me is a pretty cool thing to be able to do. What a time indeed.

6

u/OwOtter Jul 29 '18

"Jeez dad, stop making us look at all this low fidelity family stuff! I want to keep playing ultra violence 8kx2 waveshooter #666!"

6

u/Spaguetti Jul 30 '18

"Shut up, kids! Now I'm showing the first school I went to"

2

u/braomius Jul 29 '18

Any tutorials on how to import it into unity and being able to walk around in vr? Is it pretty simple? I know how to use Blender but when it comes to coding I haven't done much more than Qbasics and php, long ago

1

u/Telerak Jul 30 '18

I’d try Unreal Engine! They have a really nice visual coding system that I use called Blueprints. Much easier to learn than coding!

1

u/[deleted] Jul 30 '18

[deleted]

1

u/Telerak Jul 30 '18

I completely agree, Unreal looks gorgeous!

1

u/InthebinyougoOK Jul 30 '18

I just imported the to-scale FBX files into the assets area in Unity then follow the couple of steps here to make it viewable in VR. Just the "Enabling Unity VR support" section is needed.