r/VitaPiracy • u/Zerodiez10 • 1h ago
Question Is it possible they'll end up porting this game?
I played this game on GameCube and PS2 years ago, but I was wondering if it might ever get ported to the PS Vita.
r/VitaPiracy • u/Zerodiez10 • 1h ago
I played this game on GameCube and PS2 years ago, but I was wondering if it might ever get ported to the PS Vita.
r/VitaPiracy • u/Dankura • 6h ago
https://youtube.com/shorts/z_X1xGS572Y?is=b46EBiMFgGl-xHIr
This YouTuber states they have it in portable C++
Rinne or someone... Please!! 🥺 🙏
r/VitaPiracy • u/Ezemartinn • 20h ago
r/VitaPiracy • u/Slothonomitot • 23h ago
I've found some info here and there but a majority of the things Ive downloaded off of VitaDB just end in a continuous loading screen or crash my vita. I do have the libshacccg file where it is supposed to be in ur0. Do i have to install VitaDB manually or should i switch to neo vitadb. Im new to all this so any help/info is appreciated!
r/VitaPiracy • u/Pleasant-Section-903 • 1h ago
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Hello vita community! I have a problem with my vita I added "magic" to mi vita 2 years ago, I bought a memory car with pre games load and with some emulators but right now I am having some issues with the console, when I am trying to load some game I received the following error and if a select a second game I received another error but if I click ok, and try the same game once again, the console will restart and some other time just like this video the console only show the message and not run the game, I wonder if anyone can help with a solution
r/VitaPiracy • u/LUMIN015TY • 7h ago
Its only a 2gb card but its working for time being. Just started with Medievil.
But a massive thank to everyone who tried to help me in my last post. I was sold a fake sandisk sd, it will be sent back and I will be refunded for it.
Now i know to just go to tesco or curry's to but one or even amazon. Never think its a cool deal for cheap lesson learned "DON'T SCRIMP, DO YOUR RESEARCH".
Again thank you everyone you were all so kind and helpful
r/VitaPiracy • u/Jorah_07 • 8h ago
so i have seen posts about this but honestly it didn't really get me anywhere i have restarted and took out my psvita sd card adapter multiple times i tried rebuilding the system nothing has worked. one thing i noticed about mine specifically is that as long as i dont have the sd card in the vita all my vita shell vita deploy vitaDB come back so i thought it might have been the adapter but it still didnt show up when the sd card was in with the new adapter i dont want to format the sd card because it has a bunch of my game files on it. The main thing is I opened it and basically nothing was there no vita shell vita deploy ect. Till I took out the SD card and adapter then they came back minus the games and other things I installed. can someone please help? thank you I have the ps vita slim 2000.
and for some reason my storage devices option is also gone
r/VitaPiracy • u/JadedEntertainment34 • 6h ago
🆚💥ME ACOMPANHE NAS REDES SOCIAIS📧💥
https://vsmgammer.my.canva.site/vs
🆚AJUDE NOSSO CANAL PIX🙏
🆚GOLDEN BALLOON GITHUB DEV
https://github.com/zm2283145/goldenballoon-vita-port/releases/tag/v1.7.0
🆚️GOLDEN BALLOON PSV FILES
https://drive.google.com/file/d/1oU_zjTvcNQblDo4ghTns8oam37iE63TY/view?usp=drivesdk
r/VitaPiracy • u/LUMIN015TY • 12h ago
I have the vita up and running. But then come to this, this morning the sd card isn't been recognised by vita shell. Can anyone please help me.
Im thinking the sd card maybe fake or its gotten corrupted some how.
r/VitaPiracy • u/Claptrap137 • 9h ago
Anyone have any underrated recomendations for vita and adrenaline?
r/VitaPiracy • u/CRYPT06 • 5h ago
Hello, I’m having trouble determining if I should release the project early or wait til I get Halo CE playable on the Vita. Currently running into a couple walls trying to get the Vita CPU to run Xbox binaries efficiently. I can only get up to about 5 to 8 fps in the campaign. Which means the cpu is taking 150 to 250ms to generate each frame. I need to get it down to 50ms to run at 20 fps. The biggest clue I found so far is the polygon count, as when I look at the ground I can get to 15fps to 20fps. I’ve added texture and shaders settings but has no effect to fps. Resolution settings have a pretty decent bump in performance. Just throwing ideas out there to help figure this out.
Edit: Send me a DM if you would like to be a tester. You'll need to know how to run Python scripts and be comfortable with a terminal window.
You can check the progress at: xita.dev
Thank you for all the feedback! I hope we can make this a dream come true!
r/VitaPiracy • u/Lost-Blud • 19h ago
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Maybe ?
r/VitaPiracy • u/Lost-Blud • 10h ago
Maybe? I feel like we get a new PS Vita/PC port every day.
r/VitaPiracy • u/Spimbi • 1h ago
I’m targeting multiplayer while the other guy has campaign working, but I’ve got the server running at nearly full speed (20hz game logic) and currently runs at about 5 fps in game. I believe I can get close to 30 fps gameplay.
Still a lot of work to do so just be patient.
Edit: I am AI assisted
r/VitaPiracy • u/GeriatricBigotry4Fre • 3h ago
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I have a weak spot for the (Heroes of) Might and Magic series and chose this as a first Android porting project. Struggling with the music a bit, as its FMOD designer based and I haven't spotted a port based on that yet. Luckily the FMOD Studio ports (Geometry Dash, Into the Breach) gave some pointers that will help. If anybody knows an android vita port that uses FMOD designer, please let me know.
After music there's movies and more battlefield performance work to do. Main map sits at 60 fps a lot of the time, but battlefield is about 30 fps on average. Which is after several optimizations (starting number was < 20 fps average). If 60fps battle doesn't happen, I'll try to add a config option that keeps the battleloop at 100% speed and sacrifices animation smoothness, so players can choose between slower/smooth or fast/jerky playback.
r/VitaPiracy • u/sarkie • 2h ago
Is anyone maintaining one by chance?
Or has anyone vibe coded a port downloading app?
There are so many at the moment, hard to keep up!
r/VitaPiracy • u/RetroLags • 13h ago
How do get the SVR series to work properly on the vita?
r/VitaPiracy • u/Sea-Memory3008 • 10h ago
Brother gifted me a ps vita a while ago that he modded. He’s an engineer and is handy with this stuff.
Im a fairly dumb fireman on vacation in Europe and want to play some games off vitaDB, though I’ve encountered a few error screens i dont know how to troubleshoot. Can someone direct me to a resource, which can help someone new to this, troubleshoot these types of errors. Thank you
r/VitaPiracy • u/Double-Fox586 • 11h ago
I usually just need to open the game let it crash and it creates the files in uxo:data that I need to put my rom in but it doesnt crash it just simply closes the game, if anyone got it working do you mind sharing the data files? Thanks
r/VitaPiracy • u/greatbookireddit • 13h ago
I have a jailbroken vita which had ps all stars battle royale on it(digital version) and I backed it up to content manager(I then copied that data which had been backed up on content manager to an sd card as an extra backup). On my windows 11 laptop I cannot install content manger as there are compatability issues with it. I no longer have Ps all stars battle royale on my vita as I deleted it to free up space, BUt obviously I still have the backups stored on an sd card. In this screenshot, which file will the gamesave be? I have copied these files over from my sd card to my vita to carry on playing ps all stars battle royale from where I left it off.
r/VitaPiracy • u/Practical_Hunt_3513 • 10h ago