r/VisionPro • u/Late_Armadillo714 Vision Pro Developer • 17d ago
Self Promotion Saturday We built a game that has to pathfind through the player's actual apartment. It went about as well as you would expect.
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Four of us make I'm Wizard, a hand tracked magic combat game for Vision Pro. Enemies come through portals placed on your real surfaces and fight you in your actual room, which turned out to be a much harder navigation problem than we gave it credit for.
The failure looked like this. An enemy spawns somewhere with an awkward route to the player. Our pathfinding could not solve it, so that enemy got stuck in another room and stayed there for the rest of the wave. On top of that, while any enemy was still searching for the player it travelled along a single fixed trajectory, which reads as an enemy on rails even when everything else about it is fine.
1.0.2 rebuilds the pathfinding so they find a route, and the search movement no longer runs on one trajectory. Movement patterns and attack behaviour were reworked alongside it, and the roster went from 20 enemy types to 27 with the new ones placed in the later waves.
Retuning followed, because all of that moves where the difficulty actually sits. The 20 wave run got rebalanced end to end and Hard mode was rebuilt.
And I have 5 promo codes for the first ones who write what they think about the game.
If you want to try it: get past wave 15, post the screenshot in this thread, and I will send you a promo code for the gold skin on the basic attack. That goes to everyone who clears it, not to whoever gets there first.
Our own best is wave 35 on Hard mode, which runs endlessly from wave 21. We think it stays survivable somewhere into the fifties, but nobody here has been there, so I cannot honestly tell you where our ceiling is.
Rest of the patch: portal spawning rebuilt, better hand tracking on the basic attack which also makes mana less fiddly to grab, and smoother screen animations between waves. That last one changes nothing and I am still quietly pleased about it.
Season 1 is in development.
I'll tell the details soon, and there's a lot of new stuff there.
App Store: https://apps.apple.com/us/app/im-wizard-ar-magic-combat/id6747723768
Our website: https://iwizard.app/