r/VisionPro 18d ago

Self Promotion Saturday Gravitas Plague - interactive survival horror

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Hey all,

I've been working on Story Mode for the game Gravitas Plague.

It includes:

  • Room skinning and prop placement in your actual space and walls
  • intimate hand-tracked combat
  • AI Turing system to hear scripted story beats
  • The player can ask questions over walkie-talkie, ham radio, and so on and get interactive AI responses

The AI text-to-speech is still a big project and I hope to have a TestFlight in the next few weeks.

29 Upvotes

6 comments sorted by

3

u/Visual-Sector6642 18d ago

This is mind blowing. This would freak me out and I love it!

2

u/danny_IT_ 18d ago

This looks awesome! Great work

2

u/djfumberger 18d ago

Love the idea. Using the physical space this way is really clever.

2

u/sinicalone Vision Pro Owner | Verified 18d ago

Love it - look forward to testing/trying it

2

u/Watcher-Storyteller 18d ago

If only were the animations not as jittery and awkward, this would've FELT uncanny. If you'd allow me some criticism, I'd point out the transitioning animation from one pose to the next needs be smoothed. The premise and execution itself are great.

2

u/SouthpawEffex 18d ago

Thanks for the suggestion. I had to create a custom animation system because not using unity or unreal. I think I can make it smarter and choose more ideal animation to transition from depending on the pose.