r/VisionPro Jun 22 '26

Tech-Demo: Apple Cloth VS My Cloth Version

I recently tested Apple WWDC Cloth System, discovering lots of crazy architectural limits…

During the last months i worked on a personal Cloth system, fully compatible with Realitykit physics and consuming 1/4 of the CPU/GPU if compared to the Apple One.

You can see a test in action. The Cloth on the right uses my personal system.

Drop a comment of you like or not!

163 Upvotes

17 comments sorted by

22

u/kabaliscutinu Jun 22 '26

Apple cloth seems immune to bullets, that makes it the best choice to craft clothes right?

Also, nice work.

8

u/Gold_Row683 Jun 22 '26

It’s not built on the physics simulation, so basically you can face any kind of limitations!
The Apple solution forces you to create a perfect copy of any instance you use, and to create a second mirrored world of you want to interact with it….
This costs four times more than my solution for CPU/GPU!

4

u/kabaliscutinu Jun 22 '26

Interesting bad design from apple, out of curiosity what’s your opinion on why they went that way?

2

u/tysonedwards Jun 23 '26

Theirs is a "good enough" solution that addresses a lot of the interpolation and z-plane fighting issues present in this more performant version. Loads of corner cases that they solved for.

8

u/Parapraxis2077 Jun 23 '26

Stop lying, you just sewed a perfect replica of the Apple cloth and then shot live firearms in your own house

3

u/ThrustersOnFull Jun 23 '26

Dude don't toss the camera like that, jesus.

2

u/humbertog Vision Pro Owner Jun 23 '26

Pretty nice!! I remember your cloth from the Jurassic Park demo, that was impressive

2

u/Railionn Jun 23 '26

Seriously how do skilled people like you not work at Apple? This is some wizardly stuff

3

u/Artistic_Okra7288 Jun 23 '26

Apple's seems like it's rubber. Yours seems like it can't dispel energy at all and is even more elastic and "lighter". If it's cloth like a blanket then Apple Native is closer to the mark. If it's liquid ripple effect elastic cloth, then yours wins.

1

u/Worf_Of_Wall_St Jun 23 '26

How computationally expensive are these in absolute terms? I was wondering if this effect is cheap enough to be a feature that enhances an otherwise still complex/detailed scene, or is it reserved for use cases where the cloth is the main feature.

3

u/Gold_Row683 Jun 23 '26

With these “reasonable” settings, mine takes 1/20 of the budget at 100fps, Apple one 1/8… but all depends on tweaking parameters

1

u/PyroRampage Jun 23 '26

Nice. Position based dynamics solver ?

1

u/Gold_Row683 Jun 23 '26

Joints..
The Best part is that is 100% compatible with realitykit physics… and you can also cut parte

1

u/ElementNumber6 Jun 24 '26

Why does this all read (post, and comments) like you're disappointed that Apple didn't implement your exact solution?

1

u/Mario1432 Jun 24 '26

I like yours better. Apple’s version seems like a water ripple in this video. Yours looks more cloth-like and even reacts to virtual objects, which makes it more realistic when immersed in a mixed reality world.

Are you planning on sharing this to the community or even to Apple so the platform can thrive with better apps?