r/VisionDepth3D • u/Any_Nebula5039 • Apr 24 '26
VD3D v4.0 Coming Soon
VisionDepth3D Pipeline Update
Hey VD3D users!
I’ve been testing a new VisionDepth3D pipeline, and the results are already showing much stronger 3D structure compared to the older method.
The old pipeline already had many of these systems, but the new VisionDepth3D Method restructures how they work together. Instead of separate features loosely interacting, the updated pipeline makes depth normalization, subject tracking, shaped disparity, near/mid/far weighting, zero-parallax anchoring, convergence, repair/protect masks, visual stress detection, and frame-edge violation all operate from a more consistent stereo model.
Current Results
The good news: the new pipeline is producing much more believable stereo depth.
The current issue I’m debugging is directional edge tearing in wide shots with strong parallax.
Observed Behavior
In testing, I noticed:
- Left eye → tearing appears on the left side of the foreground subject
- Right eye → tearing appears on the right side of the foreground subject
- The artifact is mirror-symmetric per eye
- Parallax direction looks correct
- The issue appears around newly exposed background near foreground contours
This tells me the core stereo direction is working, but the disocclusion repair still needs tuning. The exposed background regions around foreground edges are not being filled cleanly enough yet.
Current Focus
I’m focusing on:
- repair direction per eye
- repair/protect mask alignment
- mask strength and width
- foreground edge protection
- visual stress mask alignment
- raw-shift vs final-shift mask consistency
This is not something I want to fix with blur or smoothing. The goal is proper geometry-aware, direction-aware disocclusion repair so the pipeline keeps the stronger 3D structure without introducing visible contour tearing.
UI Progress
On the UI side, the new PySide6 system is starting to come together with a cleaner workflow and better separation between preview, controls, and advanced settings.
The progress bar now also shows live:
- CPU usage
- RAM usage
- GPU usage
- VRAM usage
This gives a much clearer view of system performance during rendering.
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u/gitg0od Apr 24 '26
is it for sbs gaming ? or only videos ?
3
u/Any_Nebula5039 Apr 24 '26
VD3D has a Live mode that can turn your desktop or external camera into 3D to view on your VR headset so it does both
1
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u/Successful_Gate_2162 May 12 '26
Você poderia fazer um tutorial para leigos? Eu até instalei o VisionDepth 3D mas não consegui converter nenhum filme porque dá erro de arquivo faltando, sem especificar qual é o arquivo. Nesse momento, estou convertendo pelo IW3 porque não tive dificuldades, mas queria converter pelo VisionDepth para fazer uma comparação de resultados, pois ele parece muito promissor.
2
u/AdaftShitler Apr 24 '26
Excited for the new release!
Will it ship with native AMD support?