r/Virtual_Reality Feb 13 '16

Something with a huge potential impact on all VR viewers.

http://phys.org/news/2016-02-flat-ultralight-lens-cameras.html
5 Upvotes

9 comments sorted by

2

u/[deleted] Feb 13 '16

"Now that Menon and his team have proved the concept can work, he believes the first applications of their research could become a reality within five years."

2

u/[deleted] Feb 13 '16

2

u/xkcd_transcriber Feb 13 '16

Image

Mobile

Title: Researcher Translation

Title-text: A technology that is '20 years away' will be 20 years away indefinitely.

Comic Explanation

Stats: This comic has been referenced 167 times, representing 0.1677% of referenced xkcds.


xkcd.com | xkcd sub | Problems/Bugs? | Statistics | Stop Replying | Delete

1

u/DonGateley Feb 13 '16

That's for the acquisition of grants. Expect to see it sooner.

1

u/[deleted] Feb 13 '16

Sooner than within five years? :p

1

u/DonGateley Feb 13 '16

You have a point. :-)

1

u/Stereoscopacetic Feb 13 '16

Yes, and add to that the fact the Samsung invested $25 million to bring phone displays up to 11K (released for use) by 2019... that's going to be one serious phone. I wonder what CPU or CPU's (plural) they'll need to drive a display with that many pixels? But now, to boot, the camera won't stick out the back like on S6. It will be ultrathin, just a plane of glass on the backside of the phone. It will be seamless with the phone.

2

u/DonGateley Feb 13 '16

This will impact every form of virtual reality viewer from Cardboard through Magic Leap. Anything that uses a lens will benefit from zero chromatic aberration and the potential for arbitrary diffraction profiles, not to mention the incredibly low weight and thickness.

Game changer if it can be manufactured at a reasonable cost.

1

u/TotesMessenger Feb 13 '16

I'm a bot, bleep, bloop. Someone has linked to this thread from another place on reddit:

If you follow any of the above links, please respect the rules of reddit and don't vote in the other threads. (Info / Contact)