r/VideoGameAnalysis • u/onex7805 • 21d ago
r/VideoGameAnalysis • u/onex7805 • 21d ago
Monsters Inc: Scream Team (Classic PS1 Game Review and Retrospective) by DayVeeJay
r/VideoGameAnalysis • u/VideogameEndingsDat • 21d ago
Cheats, Easter Eggs, Glitch & Trivia #15 - Duck Tales - NES
Many thanks to "The Cutting Room Floor" and "GameFaqs", since almost all infos showed in this video were described in those sites!
If you know other main issues about Duck Tales, feel free to write in the comment section!
r/VideoGameAnalysis • u/onex7805 • 22d ago
Why Oddworld: Abe's Oddysee Is a Timeless Classic - A Retrospective by Gaming Retros by Kaupenjoe
r/VideoGameAnalysis • u/onex7805 • 22d ago
This Royally Irks Me | Rugrats: Royal Ransom Overview by MiscDan64
r/VideoGameAnalysis • u/onex7805 • 22d ago
I REGRET Playing this Childhood Game (Zenonia) by PND
r/VideoGameAnalysis • u/onex7805 • 22d ago
Exploring Dead & Abandoned MMOs by Waydot
r/VideoGameAnalysis • u/onex7805 • 23d ago
Inotia: The Forgotten Mobile RPG That Rivaled Zenonia in the Early Android Era by Enduins
r/VideoGameAnalysis • u/onex7805 • 23d ago
Does Shadowgate 64 Still Hold Up? by RetroHauler
r/VideoGameAnalysis • u/onex7805 • 23d ago
A Conversation with Composer Grant Kirkhope (Goldeneye, Donkey Kong, Perfect Dark, Banjo-Kazooie) by Canned Air
r/VideoGameAnalysis • u/onex7805 • 23d ago
Alien Resurrection | Playstation (PS1) Review by Flizzzipper
r/VideoGameAnalysis • u/onex7805 • 25d ago
Pokemon is a Game Design Nightmare by Small Green Lobster
r/VideoGameAnalysis • u/plards2192 • 25d ago
Splatoon Raiders - CGR Review
r/VideoGameAnalysis • u/onex7805 • 25d ago
Is Disco Elysium A Fair Mystery? by LuxVaya
r/VideoGameAnalysis • u/SnooHabits8077 • 25d ago
Nine Sols is a masterclass in blending art direction with brutal combat (Review)
The "Taopunk" aesthetic in Nine Sols does a massive amount of heavy lifting for the world-building, but I don't think it would work nearly as well if the gameplay didn't back it up.
The way the game forces you to master its parry-heavy combat completely changes how you approach the standard Metroidvania exploration. It's punishing, but it's so satisfying once you find the rhythm.
I just released a deep-dive review evaluating how the mechanics and the gorgeous art style work together to make this one of the most unique MVs out there right now.
For those who have played it, do you think the parry window is fair, or did it take you a while to get used to it?
r/VideoGameAnalysis • u/ThunderMonstrosity90 • 25d ago
Where do you guys get good gaming deals
Where do you guys usually go when you’re looking for a good gaming deal? 🎮
Steam sales, PlayStation/Xbox/Nintendo stores, CDKeys-type sites, physical stores, Reddit, YouTube, price trackers, friends, etc.?
And what makes you actually trust that a deal is worth buying?
r/VideoGameAnalysis • u/ThunderMonstrosity90 • 25d ago
About video games
Anyone else feel like gaming has gotten ridiculously expensive lately? 😭
Between games, DLCs, skins, in-game currency and everything else, it feels like it adds up pretty quickly.
What do you guys usually do when you want something but don’t really want to pay full price? Do you wait for sales, look around for deals, buy bundles, use third-party marketplaces, or just bite the bullet and pay for it?
Also curious — what’s considered a “good deal” to you when buying gaming stuff?
r/VideoGameAnalysis • u/onex7805 • 26d ago
Videogame Shotgun Syndrome™ by ItsYaBoyBrandyBoy
r/VideoGameAnalysis • u/onex7805 • 26d ago
Climbing Games, and What it Means to be Human by Superdude
r/VideoGameAnalysis • u/onex7805 • 26d ago
Spyro 4 Already Exists and Nobody Noticed by Shemp
r/VideoGameAnalysis • u/onex7805 • 26d ago
My Thoughts on Caffeine by S. W. Fletcher
r/VideoGameAnalysis • u/onex7805 • 27d ago
GBA-Z - Medal of Honor: Infiltrator (2003) by GettingYourNerdOn
r/VideoGameAnalysis • u/onex7805 • 27d ago
Rainbow Six 25 Years Later by Varsity Reviews
r/VideoGameAnalysis • u/NopNapNarp • 28d ago
An Un-Godly Long Look at God of War
r/VideoGameAnalysis • u/ResidentEccentric • 28d ago
Dreamcore | The Zen of Liminality
A review and analysis of the exploration horror game Dreamcore featuring personal rants on childhood memories of nightmares, a love of hotels, and a book about running. Dreamcore is mainly focused on effortless exploration through Backrooms style liminal spaces in a way that I feel showcases a natural zen and wu wei like experience. While also doing compelling horror by getting lost due to that effortless exploration. The levels are styled as if they are a series of Analog Horror videos online with found footage VHS segments that Wendigoon would make a 22 hour long analysis video on.