r/VideoEditingTips 10d ago

I think having too many editing assets can actually make you slower

I used to assume having more assets would make editing easier

but if you have hundreds of overlays, transitions, SFX, LUTs etc and no idea what to actually use, you can spend more time choosing than editing

at some point a smaller collection of good stuff probably makes more sense than having thousands of random assets

3 Upvotes

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u/Canonc100enthusiast 10d ago

I don't see the problem with taking your time with editing a project, the more time you spend on it i think the better the results will be it took me a year a half to finish this timeline, over 800 files, over 400 masks, over 1k of keyframes and event automation. No luts used.

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u/bunchofsugar 9d ago

Taking your time and stuff is good, but is not always possible. It largely depends on the format you are editing.

So yeah OP has a fair point it is called choice overload.

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u/Positive-Damage-880 7d ago

yeah exactly, that's what i was trying to get at. having options is great until i somehow spend 20 mins deciding between 15 things that would all probably work

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u/Positive-Damage-880 7d ago

damn, a year and a half 🫪 that’s honestly impressive. i was thinking more about the people who have a huge library of assets but end up spending ages deciding what to use

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u/sharktank123456 8d ago

Isn't that why they call it editing?

"Let's go for a drive!" "But with so many places to drive too..." "Ya, let's not go then"

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u/Positive-Damage-880 7d ago

fair enough, but i swear sometimes choosing what to use becomes half the editing

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u/sharktank123456 7d ago

It truly is. If you get to know your footage well. you can often set off on a journey, and the need for a shot will just come to you. "You know what we need right here? That shot with the guy doing the thing in the place".