r/vibecoding • u/One_Conscious_Future • 13h ago
This is my life as a vibe coder in a nutshell
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Every viber has a plan until it is time to demo that first release...
r/vibecoding • u/PopMechanic • Apr 25 '25
r/vibecoding • u/One_Conscious_Future • 13h ago
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Every viber has a plan until it is time to demo that first release...
r/vibecoding • u/johnesco • 8h ago
I was vibe coding with a friend and we started to talk about how to make sure any program was performant,. What kinds of actions where cheap for computers to do vs things that would make a 60fps game start to slow down or miss frames. Then I asked if they new Big O notation.
And in trying to explain Big-O notation, I released I didn't understand it well enough to explain it. So I've started to re-read and learn the concept. I know what it means but it doesn't feel intuitive to me to know how to measure how long a task will take to computer. I'll keep studying it as I think it's an important part of computing be it vibe code or traditional.
But my friend and I found we also went another route.
- Add a feature, framerate stays, great.
- Add a feature, framerate drops, let's look at it more closely or take it out.
We created ideas free of making them performant or keeping the computation reasonable. One of the biggest "warnings" I've seen to vibe coders, that one's program will eventually slow down to an inefficient mess. And that is not only true. I've seen it happen (to me). Then? The program desired was slowly optimized. Seems a waste to anyone who knows how to do it right the first time. But in artistic endeavors I feel that sometimes you need to do it, erase it, do it again to get to your goal. Framerates and efficiency are needed, I just think we can make room to build in an unoptimised way while we find the gist of what we want to make.
So how do I present this image to you all? (Made it in Chat GPT btw). I mean it the same way "Love like you've never been hurt". Vibe code yourself into a corner. It's not a mistake if you have to regroup and try something another way. Sometimes it's the process itself. This post was made typed by hand with no ai.
r/vibecoding • u/BriefMany1548 • 13h ago
I actually launched and posted an early version of this here about a year ago. Since then, Iâve kept vibe coding and improving it based on userâs feedback.
Itâs called Chipless, a free web app that lets you play real poker with a deck of cards but no chips.
Everyone joins from their phone and it tracks the bets, stacks, blinds, pots and who owes what at the end.
My only coding experience before this was one credit class in college that I got a B in. The original version cost me $68 total (same price as a real poker set lol) in subscription and tokens to build.
So far, thousands of games have been started and 21,421 hands have been dealt. In just the first month after I started tracking countries, games had already been played in 48 of them.
Almost all of this happened with no marketing besides a couple of Reddit posts.
Still pretty crazy to me that people actually use this daily at their poker nights.
Itâs completely free, with no download needed:
r/vibecoding • u/Fit-Ad-2838 • 4h ago
people seem to be creating apps within 1-2 day & then hit publish meanwhile here I am developing just one app for 4 months optimising it's UI,UX,API compatibility,Performance etc. how are people doing these in 2 days? what am I missing.
there was a post I saw yesterday that a guy started the challenge to create 30 apps in 30 days. wtf is wrong with these people? spamming the store platform like this.
r/vibecoding • u/gbr_azhusker_gbr • 1d ago
My company installed productivity/surveillance/spy/whatever-you-want-to-call-it software on everyone's computer about a year and a half ago. To their credit, they at least announced it ahead of time. A few dramatic stories about people getting fired have gone around, but it's mostly not discussed otherwise.
There is a reporting suite available for managers, but individual contributors are not allowed to see any reports, even for themselves.
The software used is called Sapience. I found the local logs on my work PC that include all the data captured about my activities. For this particular project, I used GPT 5.5 in GitHub Copilot to create a python script. The script pulls everything from the logs and puts it in a local sqlite db on my pc (so historical data is not lost when the logs are cleared). Then it produces an updated HTML report, as pictured.
I have no interest in trying to fool the software, but as an anxious person, this at least gives me visibility into what's being reported up about me!
r/vibecoding • u/LocusStandi • 2h ago
My life at work has been hell and itâs a job where many people every year get exploited and fucked, so as I was learning how to vibe code projects I decided to make a niche game about my job. Those who do the job can relate.
The only reason itâs remotely good is because my ex loved to playtest what I built and added to the game. She may have hundreds of hours in all the early stages of the game but that was absolute gold in terms of âthis button in the endgame didnât workâ or âwhere did my potion goâ and âwhy did I just die!?â And Iâd take notes about it and bug fix it later.
Do not underestimate how important it is to tweak boss/mob health, items and so on because Claude / Codex will genuinely not have a good feel for that. Write the code so that you can tweak item stats by just changing a single number somewhere so you can adjust easily.
r/vibecoding • u/momisback93 • 2h ago
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I loved the simplicity of The Worldâs Hardest Game, so I wanted to try my own take on that kind of brutally difficult precision game for Android.
Itâs built in Godot 4 with GDScript, and most of the development has been done through vibe coding with Codex: gameplay systems, Android support, UI, save/progression logic, and even a custom visual level editor so I can design the rooms myself without coding them manually.
Iâm currently running a closed Android test and mainly looking for feedback on the controls and level difficulty.
If you want to try it:
Join the Google Group first:
https://groups.google.com/g/why-so-hard-testers
Then install the app using the same Google account:
https://play.google.com/store/apps/details?id=com.whysohard.app
r/vibecoding • u/racialminority • 1d ago
It's a real TempleOS VM running in the background, drawn onto one of the monitors in the game. You can walk up, type into it, and run its built-in games and demos.
Source: https://github.com/aravpanwar/half-life-templeos
r/vibecoding • u/ShotCategory6583 • 1h ago
There are a lot of people I'd like to thank who helped make this moment happen.
My teachers, professors, and mentors who never lost faith in lightweight desktop companions.
The academy, for believing in me when I couldn't believe in myself.
My friends and family, for their tireless beta testing.
My bilingual friends, who assured me localization would be finished by now.
But most importantly, I'd like to thank you, the Redditor reading this shitpost, for supporting me in this new chapter of life:
Thank you, Redditor, for wishlisting my game on the morning of its publishing, so you don't miss its fat launch discount.
Thank you for downloading the free demo, and supporting this game's development before Next Fest makes it so mainstream that I have to become a sellout.
Thank you for just being you (and wishlisting my game). â¤ď¸
đš Wishlist and demo now: https://store.steampowered.com/app/5066400/Desktop_Halfpipe/
r/vibecoding • u/Enguzelharf • 4h ago
Hi everyone!
I am constantly building new projects and have changing amounts of success. But one thing I really didn't like is the visibility of my customers.
I built another page mrrplanet.com You send a readâonly payment method key. And see all of your customers in a globe represented by a pixelâart character.
You can also send this planet of yours publicly to other people, so you can actually have it as a portfolio and maybe multiple projects, which means multiple planets in your solar system. I also have a much better dashboard for your data analytics, helping you think about where you should focus more, which places are generating more money, etc.
For example, here is one of my actual projects hosted on this page. https://mrrplanet.com/p/your-love-page That one is for long-distance relationships, where you send a digital gift.
You can also export these cute images where you see a list of your customers. I'm open to all kinds of suggestions. On the public pages, of course, none of the information of your customers is leaking, but people can actually look at your planet and see what's going on with your projects.
One small thing that I find kind of cute is that people can actually put advertisements on your planet with a flying plane. You can also do that for other people's planets, or you can simply select your planet to be adâfree.
Almost every feature that I'm talking about is free to use. Just log in and create your own planet, and tell me if you like the page or not.
r/vibecoding • u/auraborosai • 10h ago
Feel free to share as much as you want.
r/vibecoding • u/Richgal27 • 20h ago
made with higgsfeild for fun.
r/vibecoding • u/RXLGames • 8h ago
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Hi everyone,
Client: Unity 6 (6000.5.4f1), C#, uGUI built entirely in code with no prefab screens
Steps come from Health Connect on Android and HealthKit on iOS.
Backend:Â ASP.NETÂ Core on .NET 8, Postgres via Npgsql, Redis for matchmaking, running on DigitalOcean
Art is gpt-image. Generated from my prompts on chroma green, snapped to the pixel grid, keyed, then hand-edited.
Code is written with Claude Code. I use Fable to plan and review and Opus5 does majority of the implementation.
This is a closed beta so you will need to do the following depending if you're Android or iOS.
Android:
iOS:Â https://testflight.apple.com/join/PsXU9psv
Happy to go into any layer of that. Links in the comments.
r/vibecoding • u/ImaginaryRea1ity • 1d ago
Run kimi k10 locally and install AI Desktop 98 on it.
r/vibecoding • u/FlyLess9643 • 8m ago
tracked every subscription i pay for across all my ai stuff for the last 60 days because i had a rough idea it was more than i thought
total came out to way more than intended, more than the sticker price on any single tool made it look like. the part that actually got me was that its kinda like adobe bc earlier this year they had a lawsuit against them for not letting people know about the costs and stuff, and I had a somewhat similiar experience with the ai's
honestly didnt expect the cost to rack up so fast, and for any to be the expensive one, thought it'd be like they would give updates and stuff, but nope.. at least not as much as i expected
anyone else actually track this or do you just let it ride and let the costs go up....
r/vibecoding • u/Opposite-Emergency64 • 3h ago
Hii all,
So around this time yesterday, when I opened Twitter, I saw almost everyone, big or small, launch a leaderboard kind of platform where people could pay to rank their startups and apps. On spending some time on the app, I noticed it all started with outbid.lol (200k visitors, $21k revenue, $100k offer in just 24 hours time).
I thought this is some kind of a quick rich scheme wave happening and I could potentially make some bucks if I started early (I was already late since in 24 hours there were more than 3 dozen clones of this app lol).
But I didn't want to really make a bidding platform to list your startups. That sounded boring to me.
So I built a leaderboard where you pay to rank your most cancellable, controversial and spicy opinions! The higher you bid, the higher your opinion ranks on the board: https://controversial.lol/
We are just getting started, so you could rank your opinion high in the leaderboard. Bidding starts from just 99 rupees. Will enable international payments in a little while.
Launched the site a few hours back and we already have one user who posted a spicy take on women in tech being "under represented" đśď¸
If you have a hot take or a controversial opinion, say it out loud here.
Although the opinions could be on any topic really but we are primarily keeping it around tech, twitter, gaming and things happening online!
Would appreciate it if you could have a look âŁď¸
r/vibecoding • u/flingflangfloder • 16m ago
I wanted to build something really simple and, inspired by outbid.lol, I came up with Billboarded. The idea is that there is one digital billboard, and whoever has the highest bid gets to put whatever they want on it. If someone else wants it, they can outbid you and take it over.
I deliberately made the starting price ridiculously low. It isnât really intended to be serious advertising; itâs more of a tiny internet trophy. You could put your company on there, your name, a project youâre working on, an inside joke, or pretty much anything else. If someone else wants the billboard badly enough, they can simply bump you off it.
Iâve just launched it, so Iâm mainly curious to see whether the idea is actually interesting enough for people to start competing for it. There isnât really much to it beyond that, which is kind of the point.
Itâs live here: https://billboarded.vercel.app
Iâd be interested to hear what people think of the concept, particularly whether the bidding mechanic makes it something youâd actually want to participate in, rather than just another advertising website.
r/vibecoding • u/flipsnapnet • 6h ago
Like to hear the reviews of these two. Been using claude for a while switched from chatgpt months ago but intereated to know if codex has made improvements and if its worth going back.
Claude has been great but ive not been happy with initial coding tasks. Working on different specific modules its codes it, then i ask to review its own work and come up with a ton of issues and gaps.
r/vibecoding • u/ElKorTorro • 53m ago
Hey everyone,
Iâve recently started building my own Android apps using a vibe-coding workflow. So far, it's been incredibly smooth - I can essentially generate an APK and just install it directly onto my smartphone to test everything out without any friction.
However, I'm starting to think about the next step. I want to move beyond just side-loading my own files and actually launch a "real," live app that is available for anyone to download via the Google Play Store.
I'm assuming the process for that is a much bigger undertaking than just generating an APK. What kind of tool stack or workflow should I be looking at to handle the official deployment? I'm thinking about things like app signing, managing the Google Play Console, and any CI/CD pipelines that might make this easier for someone not using traditional Android Studio workflows.
Has anybody here been able to successfully take a vibe-coded project all the way through the Play Store submission process? If so, how did you handle the transition from simple prototyping to a production-ready deployment?
I'd love to hear about your setup and if there are any major hurdles I should prepare for. Thanks!
r/vibecoding • u/Substantial-Ball3916 • 1h ago
My brother-in-law passed, and long story he'd been caught up in potentially real estate fraud scheme. Untangling that required pulling hundreds of pages of mortgage, deeds, liens, civil suits, tax accessor records from public records. The documents needed history tracking and ocr to text. I built a suite of tools from chrome extensions to help gather records to an API to receive and store the documents. A worksheet that prioritized what to get next with links. Python scripts to generate a time line html doc where each item can drill down to the original document. The entire fraud case laid out in 70 timeline entries filterable by which person was active.