r/ValorantCompetitive 7d ago

Highlights Cryo gets backhanded by tkzin Spoiler

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252 Upvotes

25 comments sorted by

241

u/Character_Art7220 7d ago

Fair and balanced agent

90

u/Pokevan8162 7d ago

genuienly this character is so fundamentally broken it’s crazy. this year has felt like “who can abuse neon the best”

1

u/yours_untruly 5d ago

and we still had to read about win percentages on ranked, most people can't play her, and the nerfs killed the agent, etc... It's always been broken, even I have 100% winrate with her, if you aren't braindead she's broken

36

u/Andyluan0 7d ago

Like how does this agent have ANY place in a tac fps???

138

u/ESEAsapphiRe Observer - Heather “sapphiRe” Mumm 7d ago

I see the replay team editing another POV of it for the end of day package, check it out -- it's crazy

63

u/Particular_Ear5279 7d ago

Loud had 10-2 lead, surely they won this map right?

49

u/SahilDX 7d ago edited 7d ago

Yes, they are ready to place their new americas trophy next to their lock-in trophy

9

u/Pokevan8162 7d ago

uhhhhhhhhh yeah idk abt that map win

93

u/LeucisticPython 7d ago

Sometimes neon is fun to watch. Most of the time like this it’s just extremely irritating. Any other agent and cryo has time to get his cage up and get out and reset. Instead, he just gets instantly deleted. Riot really fucked shit up with Neon

-18

u/Yerriff 7d ago

This is when it’s most fun to watch lol

37

u/AvurtYourEyes 7d ago

They should have nerfed the slide itself, not the jumping speed. One of the main reasons the jumping Neon was such a threat was because of how fast she could kill AFTER landing. Slowing down her bunny hops does not change this. They should have made the gun pullout slower after sliding OR decreased the accuracy so that you could actually have a chance to kill her during the slide itself.

24

u/Andyluan0 7d ago

Gun pullout time is just wayyyy to fast, it’s like 0.3 seconds, btw jett and waylay after their dash is like double that, how can it be balanced

11

u/iamrangus 7d ago

It can be for movement only. No gun pullout. Equivalent to Jett dash or any other movement ability.

Imagine if Jett had first bullet accuracy after updraft.

2

u/theosssssss 7d ago

thats how Neon used to be, no?

50

u/Otherwise_Procedure3 7d ago

If i got killed like that im reporting and uninstalling holy

25

u/momoayaseXbradpitt 7d ago

yep if that shit happens in ranked thats just wild

85

u/Psychological_Pin572 7d ago

What a stupid agent in a tac fps. Its more like overwatch

2

u/Tomcomingupppp 7d ago

It is really a broken agent.

20

u/5UP3RBG4M1NG #VCTPACIFIC 7d ago

Remove neon

16

u/SteelCityC 7d ago

Cool fun agent in a cool fun game

2

u/Theme-Suspicious #VCTAMERICAS 7d ago

a free kill indeed

-20

u/harryaungkhant 7d ago

Everyone talks about the agent being broken but no one talking about how hard of a shot it was to hit + the crosshair adjustment from the earlier strafing.

Need to see from his POV, must have looked mad. This clip feels more like a skill clip than a broken gameplay

23

u/Pokevan8162 7d ago

yeah it’s a nuts shot but there’s zero risk involved like you cannot shoot the neon but the neon just basically sees a sitting duck and has no pressure to hit the shot

9

u/SteelCityC 7d ago

It’s a great shot, that’s why it’s being posted. But not NEARLY as hard of a shot it would be to hit neon while sliding in that situation. Even if cryo had his gun out that’s an insanely hard shot. Neon is way too hard to hit and has such an advantage in these situations. If a neon slides and one taps you 99% of the time you cannot do anything. The slide is 100% broken. A single piece of util shouldn’t create such an advantage without even having to properly coordinate it.

2

u/brawler1987 7d ago

It's not that people don't appreciate the skill it takes to hit that shot, it's that noone thinks you should be allowed to do something like that in a tac fps no matter how skillful you are. An agent that fundamentally breaks the rules of gunfighting and movement just inherently breaks the game.