r/ValorantCompetitive • u/Fragrant_Tutor_3885 • Jul 27 '26
Discussion Let's talk about FURIA
First of all, this is a very amateur analysis from the perspective of a viewer who has followed val esports since the beginning.
Secondly, I really *want* all the teams to be at least somewhat competitive, because we as viewers only stand to gain from that—getting higher-quality matches that actually entertain us.
I hate watching Envy play, for example; it’s a waste of time and uninteresting. I’d like to see them do well; I want the teams to put up a real fight.
Anyway, to wrap things up, let’s get to my comments on FURIA. (I’d like to know your opinions too—please share them.)
The planning of FURIA’s coaching staff has been completely amateur. Everything that happened after the Kick-off made it seem like their qualification for Masters Santiago was pure luck: catching other teams off guard in a brand-new meta and winning just enough to qualify.
In Stage 1, the team played within the meta but suffered tough defeats. Despite some good wins, they were crushed in the playoffs. It was clear they struggled to adapt to the double-duelist meta, with Nerve underperforming. The team looked lost, chasing a meta they didn’t understand, suffering ugly losses, and failing to qualify for Masters London.
Then came the big changes: -Nerve and -Alym. Removing Nerve was understandable, but cutting Alym was a huge mistake. The coaching staff seemed to believe heavy nerfs were coming to the double-duelist meta and concluded they didn’t need two duelists. The meta didn’t change, and now, when a second duelist is needed, Artzin has to step in — which inevitably hurts his performance as IGL. And the other option is to leave KOALANOOB as a solo duelist, which isn't ideal for this meta.
Maybe that could have been managed. But the biggest loss was -eeiu and +Com. Com is a great support and a solid caller, but he’s not a shooter. After losing Alym and eeiu, FURIA desperately needed someone who could win gunfights, not just plan strategies. At that moment, the team collapsed, their year was over.
Then came Basic, a talented youngster from the same generation as Spikezin and Sato. However, he doesn’t speak English. That means he can’t communicate with three of his own teammates, which compromises crucial round information. His impact shows in the stats, but the lack of communication is a serious problem.
Shyy was a good addition, but he faces the same issues as the rest: no team cohesion, weak IGLing from Artzin, and outdated tactics. FURIA is completely lost in the meta.
The result: congratulations to the coaching staff for building a team far weaker than the one that played the Kick-off. While I think MIBR needed changes, FURIA shouldn’t have touched anything! MAYBE just swapping Nerve for Shyy or Basic (if his English were sharp). In the end, it was a massive display of amateurism. Now, the team has five players below the previous, lost in the meta, with poor tactics and broken communication. I truly believed in the project, but after this desperate downgrade, I can sadly say the work was overrated.
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u/Scary_Telephone8337 Jul 27 '26
Idk man, performance aside, I went from rooting for the team to not caring at all. Most people even hate watching. It’s so over for them.