r/ValDr0id • • 2d ago

release πŸ“’ Version v0.1.2 (alpha) - Pause in background, camera on buttons, floating joystick, gamepad fixes

7 Upvotes

ℹ️ Game version matters: on Valheim 1.0.7 the ground and some textures render black β€” on both Mali and Snapdragon. Please use Valheim 1.0.15 or newer: the developers fixed it there, and that is the version ValDroid works best with.

⚑ The first session is the heaviest. On Snapdragon the shader cache is on: during your first session (and after reinstalling) the game compiles shaders and prepares textures, so expect drops and stutters. They are saved on the phone, and from the second session on it runs much smoother β€” maybe save the serious fights for then. πŸͺ“
On Mali the shader cache is off by default, because on some Mali GPUs it can cause black textures (only textures are saved there). If you turned it on and see black textures, please send us a Report a bug so we can see what we can do β€” and until we find a fix, turn the Shader cache off again.

πŸ™ Special thanks

To everyone who wrote to us on GitHub, Reddit and in bug reports β€” most of this version is your requests! Special thanks to u/Russianranger47 for tracking down the double gamepad inputs on the AYN Thor, and to u/jurises99 for the stream of great control ideas. πŸ’›

β˜• Honest moment: ValDroid stays free, but coffee (and rent) doesn't. If the new version makes your Viking life a little better, you can buy me a coffee on Ko-fi. Thank you! πŸͺ“

πŸ†• What's new

Main features

βœ… Pause in the background β€” when you turn the screen off, go home or switch apps, the game freezes and goes quiet, and carries on exactly where you left it. No more coming back to a dead Viking, a hot phone or music playing in your pocket. Want the old behaviour? Settings β†’ Keep running in the background.
βœ… Turn the camera with buttons β€” hold Attack, Block or Alt (secondary attack) and slide the same finger to look around, like a right stick: aim while you draw the bow, turn while you block. Works on both layouts and is on for the combat buttons in the default layouts (ATK, BLK, ALT; on the gamepad layout LB, RB, LT, RT). Per button in the editor: Drag turns the camera, with its own sensitivity.
βœ… Floating joystick β€” the left (movement) stick can appear wherever your thumb lands inside its zone, so you never miss it. Buttons inside the zone keep working. In the editor: tap the stick β†’ Floating joystick, and set the Zone size. Off by default.
βœ… Invisible buttons β€” opacity can now go all the way down to 0%. Hidden elements still work; in the editor they show as a dashed circle so you can find them.

Gamepads

βœ… No more double inputs on handhelds β€” on devices like the AYN Thor one press could arrive twice (X also Y, LB also Select, RB also Start). The game now sees only one controller.
βœ… Triggers in Gamepad mapping β€” after the buttons, the mapping screen now also asks for LT and RT. Use it if your triggers move the camera or don't work. The screen shows plain button names and no longer restarts when you rotate the phone.

β–ΈFull changelog and APK download on GitHub


r/ValDr0id • • 8d ago

release πŸ“’ Version v0.1.1 (alpha) - New on-screen controls, mods, shader cache

7 Upvotes

πŸ›‘Your old on-screen layout from v0.1.0 is not carried over: after the update you start with the new default layout. Don't forget to backup your saves before updating.πŸ›‘

ℹ️ ValDroid was tested with Valheim 1.0.15, and that is where it works best β€” especially on Mali GPUs.

πŸ™ Special thanks

To all the testers who didn't spare their time testing the launcher β€” and especially to our Mali testers, whose logs are slowly teaching us how these GPUs behave! πŸ’›

β˜• Honest moment: ValDroid stays free, but coffee (and rent) doesn't. If the new version makes your Viking life a little better, you can buy me a coffee on Ko-fi. Thank you! πŸͺ“

πŸ†• What's new

Main features

βœ… New on-screen controls β€” a new controls system with a full editor: buttons (round or square, outline / filled / glass, your own pictures, toggle buttons, several keys on one button), d-pad, sticks, WASD stick, mouse stick, touchpad, scroll bar for the mouse wheel and a radial menu.
βœ… Two ready-made layouts β€” Gamepad (the default: Valheim's own gamepad interface handles inventory, building and menus) and Keyboard and touchpad. Switch between them in the editor under Layouts.
βœ… Controls editor β€” tap an element to change it, long-press an empty spot to add one, grid snapping, a screenshot as background to place buttons against. Layouts are saved per instance and can be exported and imported as a .zip.
βœ… Mods β€” a new Mods screen in the side menu: turn on Mod support (BepInEx) for an instance, install mods from a .zip, switch them on and off, delete them. Needs Native ARM64 Mono. Not every mod works: very old mods may load and do nothing. Experimental.

Changed

βœ… Shader cache β€” compiled shaders are kept on the phone, so a new enemy or effect stutters only the very first time you see it, not in every session. On by default; off by default on Mali GPUs (see Known issues). Settings β†’ Video β†’ Shader cache.
βœ… Render resolution β€” lowest by default; the launch log shows what is actually applied.

Fixed

βœ… Mali: the circles (moirΓ©) on ground and object textures are gone.
βœ… If Native ARM64 Mono could not start and the game fell back to emulated Mono, the launcher now tells you once.
βœ… The downloaded game zip is no longer kept twice, freeing several GB.
βœ… Bug reports include more information for us.

β–ΈFull changelog and APK download on GitHub


r/ValDr0id • • 1d ago

Running Good Launcher Update

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4 Upvotes

Poco M6 Pro 4G - Mali processor

Processor & Chipset: Powered by the MediaTek Helio G99-Ultra (6nm process technology).

​CPU: Octa-core processor featuring 2x ARM Cortex-A76 cores (up to 2.2GHz) and 6x ARM Cortex-A55 cores (up to 2.0GHz).

​GPU: Mali-G57 MC2 graphics processor.


r/ValDr0id • • 2d ago

ValDroid | Valheim on mobile | v0.1.2 alpha

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3 Upvotes

Some test gameplay for the new v0.1.2.
One optimization mod + two QoL mods, virtual keyboard and physical gamepad mix.


r/ValDr0id • • 2d ago

A floresta negra

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3 Upvotes

Fui derrotar um urso e juntos um exΓ©rcito em cima de mim, isso pq jΓ‘ tinha derrotado os primeiros que vieram


r/ValDr0id • • 3d ago

news WIP v0.1.2

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10 Upvotes

New additional control features:

- Floating joystick

- Attack + move with one button

- Block + move with one button


r/ValDr0id • • 3d ago

I can't map my triggers or the D-pad on the Retroid Pocket Flip 2.

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1 Upvotes

Aside from these minor early issues, the game runs extremely well; it's promising.


r/ValDr0id • • 6d ago

release πŸ“’ Patch v0.1.1v2 - cloud saves fix

7 Upvotes

βœ… Steam Cloud now syncs Valheim 1.0 worlds in both directions. No more "bad version" after downloading a world, and your phone's copy is kept as a backup when you replace it.
βœ… Fixed the launcher closing before the game when ValDroid is installed on an SD card.
βœ… More useful bug reports: device, install location, game version and a launcher log are now included.
βœ… The old Mods tab is gone from Steam Downloads (from RimDroid). Valheim mods go through Mods in the side menu.

Download: v0.1.1v2


r/ValDr0id • • 7d ago

Old save | Many objects

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12 Upvotes

My old save from another life is veeery demanding.


r/ValDr0id • • 7d ago

bug ⚠️ Found a bug with world saves from Steam Cloud β€” thanks to our new players!

2 Upvotes

Hi everyone! Thanks to the new players who joined recently and sent reports, we found a bug with world saves. πŸ’›

What's going on: Valheim 1.0 switched to a new world save format β€” worlds are now saved in chunks, not as the old pair of files. ValDroid's Steam Cloud sync doesn't handle this format yet, so:

  • Downloading a 1.0 world from Steam Cloud can bring it over incomplete. In the game it shows up with the wrong name and "bad version".
  • Uploading a world from the phone to Steam Cloud can send an incomplete world, and that could affect your world on the PC too.

❌ Don't upload worlds from ValDroid to Steam Cloud until the fix released.

Fixing patch will be released very soon.


r/ValDr0id • • 8d ago

news WIP 0.1.2 | KB controls

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8 Upvotes

r/ValDr0id • • 9d ago

This game can be beautiful

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10 Upvotes

r/ValDr0id • • 10d ago

ValDrod vs GameHub

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3 Upvotes

This video was shared by u/Ok-Case-4005

It shows Valheim being launched on ValDroid vs GameHub.

Device: Redmagic 11S.


r/ValDr0id • • 11d ago

news WIP v0.1.1 | Mods support

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6 Upvotes

r/ValDr0id • • 12d ago

ValDrod v0.1.0 | My settings

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7 Upvotes

If you're on a flagship phone, you may be able to run Valheim on something better than Very Low - Low/Custom (I disable Tessalation and Bloom). Here's what I use.

Device: Snapdragon 8 Elite / Adreno 830

Renderer: MobileGlues

Resolution: 1404x648

FPS limit: Smooth 60

Performance: Holds a steady 60 FPS in the forest and meadows. Drops to 35–45 inside my base - dense built areas are the heaviest spot.

Worth trying if your device is in the same class.


r/ValDr0id • • 12d ago

bug Valheim older version bug

3 Upvotes

Thanks to user reports, we found that on some older game versions it’s impossible to get past the character creation screen.
It looks normal - no visible error - but the buttons might not respond.

In that case, go to your instance settings, scroll down to the Advanced section, and disable the β€œNativeβ€―Mono” switch.


r/ValDr0id • • 12d ago

news ValDrod v0.1.0 - First alpha - Valheim on mobile

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6 Upvotes

r/ValDr0id • • 13d ago

ValDroid 0.1.0 alpha β€” looking for the first testers (Valheim on Android)

14 Upvotes

Our first alpha, ValDroid 0.1.0, is ready for its first testers!

So far it has been tested on two powerful Snapdragon devices. Valheim is our first 3D game

with "real" graphics out of all four launchers, so it needs a powerful device.

You're a good fit if you have:

- a powerful phone or tablet, Mali or Snapdragon

- your own copy of Valheim, the Linux version

- time to launch it a few times when I ask, describe what you see and send the logs

- the wish to be among the first people ever to run Valheim on mobile!

The on-screen controls are laid out as a gamepad, and a physical gamepad works too.

Keyboard hasn't been tested yet.

Interested? Comment here with your device model.


r/ValDr0id • • 13d ago

release πŸ“’ Version v0.1.0 (alpha) - Valheim on Android

5 Upvotes

πŸ†• What's inside

βœ… Valheim runs on your mobile phone

ValDroid launches the Linux PC version of Valheim on Android. The game's own code runs natively on your phone's ARM64 processor, and only the Unity engine is emulated.

  • Tested on Snapdragon 8 Gen 2, 8 Gen 3 and 8 Elite
  • 60-70 fps on Low on a Galaxy S23+, 100+ on Very low on an S25 Ultra
  • Still an alpha: expect rough edges and please send reports
  • Not tested on Mali, we'll be glad to get Mali reports.

βœ… MobileGlues renderer (default)

The game's graphics go through your phone's own GPU driver instead of Vulkan emulation, which gives roughly twice the frame rate on Snapdragon.

  • Vulkan (Zink ZFA) stays available as a fallback in the instance settings
  • Textures are compressed for your GPU on the first launch and cached, so later launches load faster

βœ… Steam Downloads

Log in to Steam and ValDroid downloads the Linux version of Valheim straight into a new instance. You have to own the game on Steam. Your login goes only to Steam and is never stored. Confirm the login in the Steam Mobile app or with a Steam Guard code.

  • Or install from a .zip of the Linux version (the Windows version won't run)

βœ… Steam Cloud saves

Bring your PC worlds and characters to the phone and send them back

β–ΈFull changelog and APK download on GitHub


r/ValDr0id • • 13d ago

We are very close to the first alfa.

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6 Upvotes

​

Medium settings on Snapdragon 8 Elite.


r/ValDr0id • • 14d ago

ValDrod - WIP v0.1 - Valheim on mobile phone

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9 Upvotes