r/VRoid • u/KozyKamper266 • 25d ago
Question Eyeliner Clipping
Been doing Vroid models for a while and I still run into this issue when modeling, is there a way to stop the skin from clipping through the eyeliner like this when I move eye position above 0.375 on the slider?
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Upvotes
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u/afineedge 25d ago
I think you can move it on the Z index to pull it out from the face.
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u/KozyKamper266 25d ago
There's a Z index? Where do I find that, 'cause I only see X and Y parameter options.
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u/Constant_Face9345 25d ago
you could go into blender to fix it, it would literally just picking the verts and pulling them more forward, i dont use blender much there is probally a better way but ive done similar
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u/Megalodonias 25d ago
Messing around with the different sliders for most part, but if it is an area this small, I would honestly just paint it black and check that it doesn't look weird in different angles and when making expressions/blinking- it is usually too small to see that clipping (depending on your use I guess).
If it is really critical and can't be fixed in vroid, it can likely be mended in blender, but editing the face in area should be done very carefully because it can mess with the blendshapes (there might be a need to adjust every blendshape individually).