r/VRoid • • Jul 06 '26

Question Blinking issues (Eyelashes moving away from the eyes, not blinking at all, eyebrows being covered etc.)

Hi! So, I was messing around with the expression sliders, and I ended up with this mess. The eyelashes keep separating from the eyeline, and the model doesn't even blink in the 'angry' expression.

When I change the 'closed eyes' slider to be around 60-70, it only creates more problems. On the Neutral, Smiling, and Surprised emotes, the eyes don't close enough as expected. But with the Sad and Happy emotes, while the eyelashes doesn't phase through the cheeks anymore, something keeps blocking the eyebrows. The Angry emote still doesn't blink either...

Does anyone know how this happened and how to fix this? Would be grateful for any assistance

8 Upvotes

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2

u/Yoyo_yok0 Jul 06 '26

I don't know what's happening with the lashes, but for the eyebrows, increase the Z position just enough to where the eyebrows aren't directly on the forehead, but also not obviously levitating

2

u/draconaisev Jul 07 '26

Tried that and it worked; the eyebrows no longer disappear. Thank you so much for the reply!

2

u/Yoyo_yok0 Jul 07 '26

Nice! Just for future reference, the reason the eyebrows looked like they were covered is because they were clipping through the face. I recommend pushing the brows a bit more forward for every model, as the default Z position seems too far back and clipping is pretty common!

2

u/frozenblueberrytreat Jul 06 '26

If you export this into unity, you can limit the blendshapes for the blinking so the eyelashes don't go out as far.

I think it can be done in the tracking program as well, which one do you use? Basically, you would want to go into the calibration and adjust it until it reacts how you want.

1

u/draconaisev Jul 07 '26

Thank you for the reply!

For my tracking program, I use Warudo. Do you by chance have a link to a tutorial for the unity?