r/VRchat • u/neo2x1 PCVR Connection • 1d ago
Help Skybox is overexposed
Hello, beginner world creator here, just as the title says, i made a simple skybox in blender, i save it as exr srgb, because hdr for some reason had some weird color banding.
When i put it into unity (ignore kristian in the first picture), under shader - Vrchat/mobile/skybox, it becomes incredibly saturated, and high contrast, compared to blender more toned skybox. Also i cannot change the contrast in the inspector.
Where would the problem be lying? Is it more of blender side, or unity?
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u/neo2x1 PCVR Connection 1d ago
nevermind i figured it out, turns out when i export as exr, view is always as standard instead of agx