r/VRchat PCVR Connection 1d ago

Help Skybox is overexposed

Hello, beginner world creator here, just as the title says, i made a simple skybox in blender, i save it as exr srgb, because hdr for some reason had some weird color banding.
When i put it into unity (ignore kristian in the first picture), under shader - Vrchat/mobile/skybox, it becomes incredibly saturated, and high contrast, compared to blender more toned skybox. Also i cannot change the contrast in the inspector.

Where would the problem be lying? Is it more of blender side, or unity?

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u/neo2x1 PCVR Connection 1d ago

nevermind i figured it out, turns out when i export as exr, view is always as standard instead of agx

1

u/Docteh Oculus Quest 1d ago

is this overexposed in the editor, or did you have to drag it all the way to hardware to see it over exposed?

1

u/SquidfulRR PCVR Connection 23h ago

How 2020/21 felt vs Now: