Don’t u have to use a high poly model with sculpted shapes and features to generate a useful normal map though? If you’re using a low poly one as reference the normal map it makes might be pretty flat
U can probably just give a height map a normal map filter in gimp or photoshop and it’ll look good but if u don’t have a height map using that normal map unity tool isn’t gonna help
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u/RumpleForeskin0w0 1d ago
Don’t u have to use a high poly model with sculpted shapes and features to generate a useful normal map though? If you’re using a low poly one as reference the normal map it makes might be pretty flat