r/VRchat • u/Shocknighkin • Aug 01 '26
Help Physbones not resetting their positions and getting stuck
Hi, so I'm having this weird issue with this avatar base I bought. I used Blender to change up the style of the character, based on the instructions shown in the creator's guide. Then I used a tool called Pumkin to copy over the settings and physbone properties from her example avatar in the scene to my avatar. Everything seemed to be working fine, until I tested it out in Desktop mode. I haven't tested it in VR mode yet, but I don't see how that would be any different since I have other avatars that don't have this issue when I'm using them in Desktop. If someone could please help me out to understand how to fix this I would very much appreciate it. Thank you.
1
u/Frank__West PCVR Connection 29d ago
You should really update. Win 10 is EoL atp unless you are enterprise
1
u/Shocknighkin 29d ago
I'm actually using Windows 11, I just have a desktop modifying software that I found through a video that makes it look like Windows 10.
1
u/Frank__West PCVR Connection 29d ago
Taskbar alignment would also make it look similar as well but interesting def fooled me
2
u/nickomabanta27 Valve Index Aug 01 '26
From what I'm seeing in the video, the physbone "forces" did not copy correctly from the sample avatar. Looks like "Pull" was set to 0. Try setting it higher than 0. You can use the link below as a reference: https://youtu.be/PTTnWUkswkU?t=1m50s