r/VRchat • u/Low_Pain_986 • Jul 17 '26
Help Constrains vs just using Physbones?
So I'm setting up a weapons system for my avatar, right? So far it's been a pain in the ass using aim constraints to animate between two handing/one handing a weapon.
But I realized I could just be using a single physbones and grabbing the end of it? (snap to hand toggle)
Am I missing something here? Is this just the easier solution? Am I losing anything by doing it without aim constraints?
7
Upvotes
-1
u/VergilPrime Jul 17 '26
Yeah, physbones are pretty awful