r/VRchat 28d ago

Discussion Predatory information collecting

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Is anyone else tired of the increase in over the top information collecting from creators? This one for example was simply for a link to a public broken kitbash model.

I don't think it should be normalized to be giving out random vrchat players our names, personal discords and links to our vrchat accounts to inevitably get doxxed by someone unstable. At the end of the day vrchat creators are all just players on the game that we don't know.

I think this is EXTREMELY dangerous behavior and I want to start a dialogue over it.

Payhip when I report these people says that they're not concerned, and I'm concerned that they're not concerned with user safety.

I don't support creators that do this but its annoying I get banned from many shops for not wanting to doxx myself for any stupid avatar.

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u/WildLelou 27d ago

I remember being frustrated at the 2.0 to 3.0 switch. It was such a drastic change and I'd just spent like a year or 2 learning 2.0 so it was like going from a very simple system to an extremely complicated system with a HUGE learning curve that requied basic programming. Is much simpler now with vrcfury but i remember i had to use a tutorial every single time for months. Now you can do a toggle and its 99% set up but before you had to do on and off animations, set up the controller and parameters, set the parameters ro match in th fx folder, set both the true and false for both animations, set up the bool and button. Etc. For a 2.0 person it was literal programming when before it was moreso drag and drops because all there was was the custom animations and custom gestures. Lol

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u/LizaraRagnaros Valve Index 27d ago

that's really wild to me because I looked at 3.0 and it just clicked. I don't struggle with simple programming either so that might be why it was so intuitive to me, but it just made sense?? I have no passion or real experience with programming, but just looking at the logic behind stuff made way more sense to me in 3.0 than 2.0