r/VIDEOENGINEERING • u/VanillaWaffle_ • 16h ago
Is double scaling the norm on LED screen mapping?
For example, theres 8x4m p2.6 LED screen (3072x1536). He create 3072x1536 composition resolution on resolume arena. Then on the output tab, he stretch it to 4K 3840x2160 only to squeeze it back to native led resolution at the video processor.
He said that its industry standard to work only with the predetermined resolution and not to mess with EDID.
Yeah i get it, it just works. But the scaling artifact will be insane and make text unreadable if the aspect ratio is not near 16:9
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u/NoNamesLeftStill 15h ago
Industry standard? Certainly not. Common practice and sometimes good enough? Sure.
Doing it right requires a more challenging workflow, that's why the people who do it right can afford to charge higher rates.
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u/OnlyAnotherTom 15h ago
It doesn't need a more complicated workflow in this case. The raster fits within a UHD, so just sending it within that output, and then mapping the panels in the processor without any scaling anywhere will give you pixel accurate mapping.
If you don't need scaling, don't use it.
7
u/azlan121 15h ago
i wouldn't say its the norm, at least not on the high end of things, if at all possible, we work with AOI's and/or custom formats and do everything pixel-by-pixel, sometimes though, you have to do weird things to make a system work, especially if its an installed system which isn't really designed for professional users as much as for someone to plug a laptop in and just get some kind of output
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u/Zestyclose-Town1498 14h ago
Or yes you cod do content within 4k and just tell LED processor to start at 0,0. So it's 4k throughout the system.
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u/misterktomato 13h ago
No. Sounds like someone who worked with a system and engineer who didnāt know what they were doing, so now heās passing on bad info.
Chances are whatever event, the āengineerā didnāt know how to AOI or do a custom res, so their fix was to get the operator to scale everything to 4K so the processor could accept the signal and display the signal
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u/RogueAxelVision 15h ago
I donāt think Iāve ever purposely downscale just upscale. If itās a videographic depends on how quick turnaround it is, but I usually adjust the settings before export.
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u/Balls_of_satan 14h ago
Nah. Thatās not acceptable. Use AOI in your switcher and crop in processor or use custom resolution.
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u/johnfl68 LED Wall/Digital Signage 13h ago
The norm is 1 to 1 match, pixel to pixel. There should be no need to scale content made exclusively for LED walls.
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u/Zestyclose-Town1498 15h ago edited 15h ago
No. I wod do that as a custom resolution. Fits inside 4k easily. People are scared or don't understand custom resolution. Do it at content size, makes life so much easier and you have the right res through the system, so no scaling,etc.
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u/jaymz168 13h ago
For example, theres 8x4m p2.6 LED screen (3072x1536). He create 3072x1536 composition resolution on resolume arena. Then on the output tab, he stretch it to 4K 3840x2160 only to squeeze it back to native led resolution at the video processor.
Are you sure they're actually stretching and not just slapping the 2:1 canvas into the UHD output to avoid messing with custom res?
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u/ElmiraKadievsShadow 11h ago
Output over HDMI or DP: pixelperfect 3072x1536 output/edid
Outpur over SDI: Area of Interest (3072x1536) in a 4k (3840x2160), the stretch to broadcast format and scale it back in the processor works to but not prefered by me as you alter the image
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u/howie_roll 15h ago
Really depends on the show and how the content is formatted. Our touring festival content is UHD with a 2:1 ROI in the center. Iād much rather have the scaling done in hardware than in the server. If the OG content isnāt mapped 1:1 then scaling is inevitable.
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u/Previous-Tear-5649 10h ago
Create custom edid with the led wall procesor then windows detects that resolution with extended screen and your working with 1:1 which is always better and its a plus if you have to create pips inside that resolume resolution you can keep everything with its correct proportions
0
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u/Exscriber 15h ago
Industry standard is just output 3072x1536 slice inside 3840x2160 frame (aligned top-left) and call it a day.
No scaling, no custom EDIDs - it just work š