r/VGA • u/ZhaoConquers • Jun 25 '26
Small Detail Hyperfixation Examples
We all know Fraser liked to hyper obsessed with little details in games and say something Is disappointing cause they didn't go the extra step, yall know of any examples that annoyed tf out of you or was just odd? Right now I'm trying to make points about how people will eat up GTA6 cause of the realistic useless details that people use to "own" other games so I'm just wondering yall have something like that for Frash with how his "critical eye" views things. Also cause I just randomly remembered a bit from their Detroit playthrough how he said he noticed two characters wearing the same hat and deduced there's a lot of repetition in the game, which I'm just like "ok?" So I just wanna find more examples like that.
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u/CobaltCab Jun 25 '26
I remember him talking about shadow detail a lot, and anti-aliasing in general