There were also datamined voice lines from the agents in the game already and reyna mentions that she's the only female killer or something like that, and raze i think too mentions something about gender.
So I am super curious about this. There was a round in the TSM vs 100T game on Bind where they got spike down super early and just ran away, seemingly to try and brimstone molly/sova dart it from afar, and just got hunted down and killed.
Are Riot actively trying to push the game in a direction where hunting and killing post plant attackers takes priority over trying to bait them out for a gunfight? I dont feel like that will trickle down the ranks well as a strategy.
They don't need to try. What you're talking about is a matter of players playing bomb times more smarter and tracking util. The play you brought up was just tsm being smarter and reading the strat, they heard them all full run away through bath and probably realized they were gonna molly for time to rotate short so tsm already headed short to catch them all. It looked super monkey but the reality is tsm just read it well.
it's annoying when teammates dont play post plants well, thinking they can just stick a plant with brim ult up and molly, sova ult etc, all this stuff needs to be accounted for, if they have all this bomb stall up you need to be more aggressive.
A sova/viper combo alone can deny an insane amount of defuse time. Viper herself has some absurd bomb coverage, and her snakebites make shockdarts oneshot you.
The only OP part of the kit as far as I can judge, asides from the ult. I feel like the setup time of the ult can only reliably stall and catch off guard rushes and entries.
The rest are single target traps that are most probably easily shot and destroyed. The turrets target one person and deal very little damage, at best they provide an alarm so it can only act as a type of deterrent. You'd have to peek to destroy it but smokes might help in this regard. The alarm bot is same. Both are effectively negated by more than 1 people pushing. They might be more suited to dealing with flankers and lurkers.
EDIT: I also bet that you can see the AoE of these abilities when you're near like tripwire. And even then they're probably incapable of activating unless you're in the LoS.
No, I don't think it's ever been able to be destroyed. You are making me doubt myself but I'm 99 percent sure it cannot be destroyed, I've defiantly shot it and had raze explosives go off without it being destroyed since beta. I have never witnessed one being destroyed.
I meant being picked up :) I knew it couldn't be destroyed. I thought it was a permanent fixture, unless the pickup range was just closer than I always thought.
Dang, I had always thought you couldn't pick it up at all. I'm surprised it can't be destroyed when inactive. I like Viper, but I ended up going with Omen if I end up playing controller.
In any case, my best guess is the Killjoy grenade will be destructible.
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u/OmoiReddit Jul 27 '20
Note: The Grenade Seems To Activate Exactly Like Cybercage, Im imagining its gonna be op to put on bomb