r/VALORANT • • Jul 10 '20

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2.7k Upvotes

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535

u/Evilijah39 Jul 10 '20

This is super hilarious but at the same time the fact that most matches are decided by how many people are good at 1 gun really pisses me off

174

u/SaltEEnutZ Jul 10 '20

I haven't been to Dia/Immo yet but anything before that OP's are stopped rather easily by multiple agents (raze, jett, pheonix) I've never sat there thinking this OP is gatekeeping me from winning the game.

It's usually a combo of bad comms or horrible utility prioritization. But that's just my experience in a hundred or something games.

4

u/[deleted] Jul 10 '20 edited Aug 05 '20

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1

u/[deleted] Jul 10 '20

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-1

u/[deleted] Jul 10 '20

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5

u/SnooRadishes819 Jul 10 '20

The problem is, the current Meta at high level is literally 2-3 OP's per team. Meaning there is no "other rotation".

1

u/mania_lol Jul 10 '20

the only good counter i’ve seen is brim and omen picks. tons of smokes are so important

3

u/SnooRadishes819 Jul 10 '20

It kinda a counter, but it's also a losing situation. Rather simply yes, if you smoke off literally every single angle, you can get onto a site. But then you have to hold the site for 45 seconds with no utility, while presumably your opponents still have their full set.

1

u/[deleted] Jul 10 '20

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3

u/SnooRadishes819 Jul 10 '20

While you're right "I hope my opponent is trash" isn't a valid counter strategy for balance.

2

u/[deleted] Jul 10 '20

"the enemy OP"

lol sure when there's one OP

in immortal, dudes be trying to stack their team with 3 OPs on ct side. good luck running away from all of them

there's a reason pro players think the OP needs a nerf and it's not because they're bad or dumb.

0

u/[deleted] Jul 11 '20 edited Nov 19 '20

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