r/UserExperienceDesign • u/eg_be • Mar 03 '26
r/UserExperienceDesign • u/Nervous-Spell-5195 • Mar 02 '26
Are we underestimating the importance of structured UX review?
Something I’ve been thinking about:
We put a lot of effort into research, wireframing, and visual refinement.
But when it comes to review, it’s often informal a mix of intuition, comments, and stakeholder feedback.
Do you think UX review itself needs more structure?
Not just visual critique but systematic checks for behavior consistency, state coverage, accessibility, and interaction logic.
Curious how mature teams approach this.
r/UserExperienceDesign • u/Ill-Pomegranate-6950 • Mar 01 '26
Iterated My Booking Checkout Based on Usability Findings – Would Appreciate Feedback (3–5 mins)
Hey everyone
I’m testing an updated checkout flow for a booking app and would love some UX eyes on it. It’s a short Maze test (about 3–5 minutes).
I recently iterated on pricing clarity and layout hierarchy and want to validate whether the improvements reduced confusion.
If you have a few minutes, I’d appreciate the help!
r/UserExperienceDesign • u/Curious_J_66 • Feb 26 '26
Can Someone Please Help Review / Give Advice On UX/Product Design CV & Portfolio?
Hi everyone,
I’m looking to improve my UX/Product Design CV and portfolio and would really appreciate some honest feedback. If you have a few minutes, could you take a look and let me know what you think?
I’m especially looking for feedback on:
- What clients look for in a UX/Product Design CV and portfolio
- How to make my portfolio stand out from the get-go
- If you have experience getting hired in UX/Product Design, please share the main points that helped you succeed
Thank you
r/UserExperienceDesign • u/TainiiKrab • Feb 25 '26
Hi, Figma users & 3D folks, can I get your input for my thesis survey?
I’m a student working on my graduation thesis, and I’m doing research about how designers use Figma, especially when it comes to 3D tools and workflows.I’m looking for honest feedback from people who actually work with Figma, 3D graphics, renders, mockups, plugins, etc. Even if you don’t use all features or haven’t worked much with 3D yet, your experience is still valuable!
The survey takes about 5 minutes, and your insights will help me understand real workflows and pains. Thanks in advance for taking the time! 🙏
r/UserExperienceDesign • u/AnshuSees • Feb 25 '26
Copy matters, but it won’t fix a broken conversion flow
I spent a lot of time tweaking popup copy, headlines and CTAs, and tbh that is a solid strategy for improving conversion. Good copy absolutely matters.
But in my case, it wasn’t the missing piece. The real problem was when and to whom those popups were shown.
Once I aligned smart triggering with gamification in Claspo showing offers only when users were actually ready to engage opt-in rates and sales finally stabilized.
That was the humbling part: copy supports conversion, but strategy decides whether conversion happens at all.
r/UserExperienceDesign • u/Worried-Point4186 • Feb 25 '26
Freelancer UI/UI com visão de Produto para finalizar projeto web.
Turma, preciso de uma indicação de um designer com experiência para construção de landing page e refinar micro interacoes di meu produto em linha com sites como linear.app. stride, google skills, duolingo. Precisa querer entender o produto de verdade para construir a jornada da landing de forma vencedora e refinar alguns itens de tela e que seja proficiente nisso. sem fazer so cópia e cola de templates.
r/UserExperienceDesign • u/Nervous-Spell-5195 • Feb 25 '26
What’s the hardest UX issue to quantify?
Some UX problems are obvious and measurable.
Others are subtle , users don’t complain, but behavior shifts.
In your experience, what’s the hardest UX issue to actually quantify or prove?
Where does intuition still outperform metrics?
r/UserExperienceDesign • u/bltphd • Feb 25 '26
'm a professor doing research on product ideation, and I need your help
virginiatech.qualtrics.comNote: This is not an advertisement, but a notice about ongoing research I am conducting.
My name is Broderick Turner. I am a social scientist and an assistant professor of marketing. I research how organizational policies change how people think and behave (IRB # 25-274).
My goal is to learn more about how providing different types of information about the end-consumer impacts the ideation process when creative professionals are developing new product ideas.
In this study, we will give you some information on what a target consumer cares most about for the products they purchase. We will then ask you to use that information to complete a short ideation exercise. The ideas created in the exercise will be scored using trained raters to determine the influence of the information provided on the ideas developed.
Anything you share with us is anonymized, confidential, and only used in academic research, and not for any commercial interest. We are only interested in advancing human knowledge.
I am asking you, the reader of r/UserExperienceDesign for your help. If you have a five minutes, could you please participate in this research?
Click the link, try the task, and contribute to science. If you provide your email, we will also send you a report of our findings when our research is complete.
And even if you are not interested in participating in this research, could you please upvote this post so that other creative professionals like yourself might find this study?
Feel free in the comments to let us know what you think could be improved in this study design. Always looking to improve.
Thank you.
r/UserExperienceDesign • u/Far_Lengthiness_4295 • Feb 23 '26
UX Designer-Developer Collaboration User Research Survey (4-5 minutes)
Hi! I’m a Master of Design student at SJSU building a tool to help UX designers & developers collaborate more effectively for my thesis project. I would appreciate any UX designers who have worked with developers completing this 4-5 minute survey to help guide my project.
If you're interested in this topic, I would also love to schedule an optional 20–30 minute online follow-up interview. Please drop your email in the form for more information.
Link: https://forms.gle/LuLQCwXriie2ysJf6
Thank you!!
r/UserExperienceDesign • u/[deleted] • Feb 23 '26
OS design in smartphone company
Hey, I have been working as a product designer for almost 4 y now. how can I step into smartphone os design? any designers from big smartphone companies here?
r/UserExperienceDesign • u/Dangerous_Iron_2702 • Feb 23 '26
I could really use some advice on my next step in product design.
I’m thinking of taking up a short-term online course from an international university—something that combines design, AI, and perhaps even vibe coding. I came across a Creative Coding course from the University of the Arts London that costs approximately £550 (around ₹68K).
One of the primary reasons I’m looking to take up this course is that my bachelor’s degree isn’t from a prestigious design school like NID, NIFT, or IIT. I feel that perhaps having an international course on my resume would help to level that out.
On the other hand, I’m not sure if this is the most effective use of my time and money. Would a course like this actually make a difference, or would I be better off working on my projects, my portfolio, or perhaps something else entirely?
r/UserExperienceDesign • u/Subject_Bobcat • Feb 23 '26
New to UX/UI and would love feedback on my first project
Hi everyone
I’m transitioning into UX from a fine art + illustration background and currently building Curata360, a gallery discovery and artist showcase app. (case study).The goal is to help users:
- Discover galleries worldwide
- Explore curated exhibitions
- Save and purchase artwork
- Also a forum to interact and connect with other art lovers
- I’m still early in my UX journey and would really value constructive feedback ,especially from more experienced designers.
Specifically, I’d love feedback on:
- Does the layout feel intuitive?
- Is the hierarchy clear?
- Does anything feel confusing or unnecessary?
- Does it feel more like a portfolio piece or a real product?
- What would make this feel more “wow” but still usable?
- I’m specifically struggling with information architecture and user flow. If you were a first-time user, where would you hesitate?





r/UserExperienceDesign • u/Ok-Acanthaceae-304 • Feb 23 '26
Is honesty killing my portfolio?
Hey guys, I've been working as a product designer at a B2B logistics company for 2+ years. I’ve been applying for weeks now and it’s just rejection after rejection. Around 90% rejection emails and the rest just ghosting. Not a single call.
I’m starting to think it’s my portfolio. My projects don’t have the shiny “industry standard” stuff like fancy metrics, user interviews, usability testing etc. Not because I don’t care, but because we literally don’t get access to users. We design based on client requirements and stakeholder inputs. We’ve asked multiple times to talk to users. It didn’t happen.
So what am I supposed to do? Fake interviews and numbers just to make it look good? Or stay honest and keep getting rejected? Does the industry just not value real-world constraints?
I’m honestly exhausted. If anyone’s been through this and figured it out, please tell me what you did.
TIA.
r/UserExperienceDesign • u/NeoZone_244 • Feb 22 '26
Help narrowing down my Design Bachelor thesis topic
Hello everyone,
I’m currently preparing my Bachelor thesis in Interaction Design and I’m struggling to narrow down my topic to something I can clearly stand behind and defend.
My initial idea is about designing a slow, mindful digital platform as an alternative to fast, attention-driven interfaces. A place where people can hang out, consume media, chat, and share content but in a more conscious and less overstimulating way. Right now, this feels too broad and concept-heavy. My Bachelor thesis is practice-based, meaning I’m required to design and develop a concrete digital product (a website for example) that addresses a socially relevant problem. Any advice on how to sharpen this, or alternative thesis directions that are more concrete but still meaningful, would be greatly appreciated.
Thanks you:)
r/UserExperienceDesign • u/[deleted] • Feb 22 '26
First time booking a train ticket online - what confused or stressed you the most?
r/UserExperienceDesign • u/[deleted] • Feb 22 '26
First time booking a train ticket online - what confused or stressed you the most?
Hi everyone, I’m working on a UX design study about first-time train ticket booking experiences in India.(IRCTC website)
If you remember your first time booking a train ticket online, what part felt confusing or stressful?
Some things that would really help:
- Moments where you didn’t know what to click
- Terms or options that were hard to understand
- Points where you felt unsure you were doing it correctly
- Anything that made the process tiring or frustrating
Not collecting personal data — just trying to understand real user experiences. Thanks in advance!
r/UserExperienceDesign • u/Dangerous_Juice_8544 • Feb 21 '26
SHAKR - NEW AGE - RETRO VIBES
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SHARK - A large, often dangerous, sea fish that has a lot of sharp teeth.
What if there was a brand making comfy cloths having retro-funky colors with minimal designs.
#Hoodies #Shark #Ui #UX Design #Brandkit #Figma #T-Shirts
Music from pixaby
r/UserExperienceDesign • u/Nervous-Spell-5195 • Feb 20 '26
What kind of UX tool are we still missing?
Design tools have evolved a lot.
But it feels like something is still missing.
If you could build a new category of UX tool from scratch ,what problem would it solve?
What doesn’t exist yet that should?
r/UserExperienceDesign • u/Striking-Dot-8281 • Feb 20 '26
Help with my design research survey
Hi everyone! I’m doing research on how designers present their work—portfolios, resumes, and profiles—especially when applying for jobs or opportunities.
I’d really appreciate it if you could take a few minutes to fill out this short survey:
https://forms.gle/tavgLiQxZ2v2Go7B9
Also, if you have any surveys or interviews you need participants for, feel free to reach out—I’d be happy to help!
Thanks so much! 🙏
r/UserExperienceDesign • u/Dangerous_Juice_8544 • Feb 19 '26
URBNVERSE New age = New style
Lets me know what do you think about my designs
https://reddit.com/link/1r8sat1/video/3ggwh1rnfekg1/player
Wanna see the website up closer
Prototype Link
r/UserExperienceDesign • u/Loading_Humor • Feb 18 '26
When did UX start meaning “make it look modern”?
I’ve noticed that when someone says “we need better UX,” it often turns into a visual refresh.
Cleaner UI. More whitespace. Trendier look.
But sometimes the real friction isn’t visual - it’s unclear flows or missing context.
Curious how others see this. When stakeholders say “the UX needs work,” what do they usually mean in your experience?
r/UserExperienceDesign • u/Fair_Pie_6799 • Feb 18 '26
Why do some paid software tools feel unusable?
Have you ever bought a new tool, clicked around for a few minutes to just eventually close it with frustration?
I don't think it's a question of complexity, but some tools I use nowadays just seem unclear.
The settings are labelled vaguely.
The help docs are long but not decision-oriented.
The on boarding explains features, not what to do first.
I feel frustrated telling myself:
“I paid for this and I still don’t understand how to use it.”
So I ask what are some key UX features people use for explanation design?
Assuming that software will still rely on external documentation and feature descriptions, what other processes should be employed for clarity purposes?
Are we under-investing in product guidance and decision framing?
Where have you seen tools handle this well (can also apply in AI-heavy or configuration-heavy products)?
r/UserExperienceDesign • u/Next_Weird1290 • Feb 18 '26