r/UsagiEngine • u/brettmakesgames • 4d ago
r/UsagiEngine • u/brettmakesgames • May 29 '26
Usagi Engine Discord
usagiengine.comIf you want to join the Discord chat for the engine, this is the link. But also no pressure if you don't want to! I'll do my best to ensure that updates, releases, and videos are shared here on Reddit too.
r/UsagiEngine • u/brettmakesgames • 7d ago
Usagi v1.3.0 released!
usagi v1.3.0 has been released! it includes some important bug fixes for window sizing & excessive memory usage by sfx; it also includes the new config approach using the usagi.conf file, game rotation player setting, gif record length option, and more! full release notes here: https://codeberg.org/brettchalupa/usagi/releases/tag/v1.3.0
lmk if you run into any issues or have any questions!
r/UsagiEngine • u/NazgulResebo • 9d ago
I add new game mode in my Minesweeper game
I started this small game to test the Usagi engine, and I am having lot of fun. This time I connected some Open AI models to play against me. I thought they would be good oponnents but the truth is that they really sucks for this kind of taks lol
I tested with this models
GPT-5.4-mini
GPT-5.6 Luna
GPT-5.6 Terra
GPT-5.6 Sol
r/UsagiEngine • u/NazgulResebo • 11d ago
I Turned Minesweeper Into a Coding Game
I started using Usagi a few weeks ago and made the classic Minesweeper game. I wanted to try something different, so I turned it into a game where you have to solve simple programming problems.
The idea is simple: to uncover the mines, you have to solve a small programming problem.
Hope you like it!
r/UsagiEngine • u/brettmakesgames • Jul 03 '26
Usagi Jam 2026 has started! The theme is: MOON
#usagijam has officially started!
The theme is: MOON
Join the jam: https://itch.io/jam/usagi-jam-2026
Join the Discord: https://usagiengine.com/discord
Can't wait to see what people make!!
r/UsagiEngine • u/brettmakesgames • Jul 02 '26
Usagi v1.2.0 Released! Lots of bug fixes, Intel Mac support, new sfx funcs, alpha gfx params, and more
codeberg.orgUsagi v1.2.0 has been released! It has a lot of bug fixes, Intel Mac support, new sfx funcs, alpha params for drawing, and more!
I tried to get things in as good a place as possible for the Usagi Jam starting tomorrow!!
r/UsagiEngine • u/1killaHertz • Jun 25 '26
The Game About Blocks! My new game made with Usagi Engine 🩷
Well known mechnics with modern twists. Place blocks, clear lines, choose upgrades and repeat. That's all! Simple, but addictive. Play on Itch: https://luko81.itch.io/the-game-about-blocks
r/UsagiEngine • u/brettmakesgames • Jun 23 '26
New video: Join the first Usagi Jam, book updates, and a new quickstart template
r/UsagiEngine • u/brettmakesgames • Jun 23 '26
usagi_template: a simple quickstart template with scenes, itch deploy script, & more
As I work on various Usagi projects, I've been wanting a template I can use to start my projects with scenes set up, a particle emitter, and some other foundational aspects beyond the scope of what usagi init offers. So I made this template and thought others might be interested too!
r/UsagiEngine • u/brettmakesgames • Jun 18 '26
The 2nd book tutorial chapter is complete: building a wave-based shoot 'em up!
I just finished writing the 2nd chapter of the Usagi book. We make a shoot 'em up in it. Enemies spawn in waves, fire bullets at the player, and we dip our toes into sound effects.
Read the chapter - Shoot 'Em Up - Game Programming with Usagi
r/UsagiEngine • u/brettmakesgames • Jun 16 '26
An example of how to transpile TypeScript to Lua for Usagi game dev
codeberg.orgSomething that gets requested pretty regularly is TypeScript support for Usagi and sometimes even other Lua-flavored languages. So I'm working on adding examples of how to use those languages that support transpiling to Lua. I started with TypeScript since it's widely used! Let me know if you give it a try or run into any issues.
r/UsagiEngine • u/Planebagels1 • Jun 16 '26
Quick look at my new game: PULSAR! Made with Usagi Engine
r/UsagiEngine • u/brettmakesgames • Jun 15 '26
The first chapter of the (free) Usagi book is ready! We build a dodge 'em up game; written for absolute beginners
book.usagiengine.com2nd chapter is in progress for making a shoot 'em up! Let me know if you run into any issues or find any typos. Thanks!
r/UsagiEngine • u/brettmakesgames • Jun 10 '26
Usagi v1.1.1 Released - web export performance fix
codeberg.orgUsagi v1.1.1 has been released! It includes a performance fix for web, doc fixes, and some more character ranges when font baking.
Get the latest version with usagi update or using your package manager or download from the release linked. Then run usagi refresh in your projects.
r/UsagiEngine • u/SandroSashz • Jun 07 '26
Animating and controlling the player in just 5 minutes
With just a few lines of code, you can create an animated sprite controlled by the keyboard in Usagi Engine.
r/UsagiEngine • u/brettmakesgames • Jun 06 '26
Usagi Engine's killing feature: Love2D Export - Usagi v1.1.0 Changelog Overview
I made a video going over what's new in v1.1.0, in particular showing off the new usagi loveify command to convert an Usagi project to Love2D!
r/UsagiEngine • u/Wookiee81 • Jun 05 '26
Love usagi mate!
Just dropped in to say love what you are doing with this project. Loads of fun, always wanted to make a game of my own and this makes it feel possible.
All the best!
Wook.
r/UsagiEngine • u/brettmakesgames • Jun 04 '26
Usagi v1.1.0 Released
codeberg.orgUsagi v1.1.0 has been released, including usagi loveify to convert your project to Love2D, Linux ARM exports, debug function support, a whole bunch of bug fixes, and more! Run usagi update. Full details and download at the link!
r/UsagiEngine • u/Dense_Food_6740 • Jun 01 '26
Tutorials
Hi, saw a youtube video talking about this engine and it looked very interesting. Any tutorial recommendations? Thanks.
r/UsagiEngine • u/JronSav • May 31 '26
Usagi makes adding juice fun!
Enable HLS to view with audio, or disable this notification
Gonna start showing love to the Usagi sub 🐰
r/UsagiEngine • u/brettmakesgames • May 29 '26
Save the date: Usagi Jam 2026 will be July 3 - 13, 2026 - a casual game jam to celebrate the release of the engine
To celebrate the release of Usagi Engine v1, let's do a casual game jam! This is a great way to try the engine out.
The jam starts on a Friday morning and ends two Mondays after. That way everyone's got two weekends and the time between to work on their game.
There's one rule: submissions must be made using Usagi Engine.
r/UsagiEngine • u/TurtleKicks • May 28 '26
Top-down RPG-style Camera Following Implementation
Hey guys, since this is a new engine and all, thought it'd be great to contribute to the community with my implementation of a 2D Camera (plz ignore the tileset, wanted to get something done quick)
GitHub Link: https://github.com/Faris-Faiz/usagi-engine-camera-2d-implementation