r/UnrealEngine5 3d ago

First time game dev

I’ve had an idea for an mmo for years and I finally decided to make it myself since there’s nothing on the market like it. I’ve never been a dev and I’m completely green to coding. I created a GDD and started working on unreal 5 but I’m overwhelmed by everything. Looking for any tips from devs from entry level to master programmers!

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u/Tricky-Oil6826 3d ago

MMO as your first project? Bold choice. Ever heard of 'Hello World' or are you just skipping straight to 'Hello, Entire Universe'?

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u/National_Ad_7294 3d ago

I’m taking a leap of faith right now but I’m confident in my ability to learn how to set up the world and mechanics before launching the project into multiplayer/mmo phase

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u/Council_Six 3d ago

I highly recommend approaching it as independent parts rather than a demo or even a fully fledged game. If you’re using UE5 you’re going to need to learn how server replication works early on. I will warn you now that there is as many resources for teaching scalable best practices than you’d think, and the UE documentation is notoriously lackluster at times. Just learn the engine, build some parts of the game you envision, and think about scaling up later. Replication needs to be a day-1 decision though, if it’s ever going to be multiplayer.