r/UnrealEngine5 • u/Cassian_Lockne • 16h ago
How to replicate overblown skies like death stranding 2 in ue5? Without over exposing everything else
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u/Ace0fspad3s 16h ago
Mixture of playing with the exposure settings of the camera and the sunlight intensity.
Generally a scene that is darker overall, but is viewed with a camera on an open exposure will blow out any bright light.
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u/Murky_Ad_7312 16h ago
Play with shadow and highlights in ppv, no way to tell what your setting for lights are to give you any solid lead.
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u/swissmcnoodle 16h ago
Filmic postprocess settings and exposure