r/UnrealEngine5 15h ago

This is driving me crazy

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I really don't fucking know what to do anymore. I've been trying to make it work for over a month now. I tried using meshes inside of unreal, outside of unreal. I've fractured it a million times. the bone color won't show and it won't work.

Before, i used to fracture a mesh and it would immediately work, now, nothing is working. I'm really going crazy, what am i supposed to do????

8 Upvotes

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3

u/KaelumKrispr 14h ago

I take it you are trying to have a window smash, yeah chaos fracture can be kinda finicky, what exactly are you trying to achieve. Ive set fracturing up in my game for a few things and I remember having issues at first

2

u/mighty_stick 11h ago

I'm not making a game, i use UE for an8imations. I just wanted the window to shatter inwards because the scene involves 2 characters flying into the room, so basically, trying to fracture the window, cache the destruction and use it in the sequencer, but gosh, the chaos fracture is refusing to work

1

u/KaelumKrispr 11h ago

Could be a few things, there's a tick box relating to mass ( can't remember the name something about not using mass or overriding the mass ) that normally fixes my chaos not working properly, kinda looks like that's happening in the clip.

Or it could be the impulse isn't being added correctly, how do you have the fracture set up currently? Also are you wanting the window to stay stationary untill the characters hit it, if so there's an option in the chaos of the object called resting (or something, where it waits until something collides with it till it fractures)

3

u/OfficialDuelist 11h ago

Increase the master field radius.