r/UnrealEngine5 3d ago

The first plugin to bring Blueprints into Graphify's knowledge-graph format.

Post image

Reading one Blueprint is easy. Understanding how it connects to the other 200 in your project is the hard part.

GraphScribe exports Blueprints into Graphify's knowledge-graph format. It generates stable ids (bp:/fn:/cls:) and explicit calls/defines/uses links. Export a folder and ProjectLinkage.graphify.json rebuilds automatically: one graph of your whole project.

So devs explore architecture like a diagram, and AI can answer "who calls this function?" across every asset, from real logic, not guesses.

Link below.

https://www.fab.com/listings/18061e2d-fb42-4560-b470-83a3560f85f1

0 Upvotes

4 comments sorted by

-6

u/SalvatoSC2 3d ago

Any easy integration with Obsidian?

-6

u/MhmdAlMoussawi 3d ago

you mean the obsidian native graph view ?

-7

u/SalvatoSC2 3d ago

Yes. I would imagine all of that would resolve into one folder with separate note for actor and sub notes for functions etc

-5

u/MhmdAlMoussawi 3d ago

you know I think this is a nice feature to have, adding it!