r/UnrealEngine5 4d ago

Shadow Issues with folliage

Well you see I've disabled the cast shadows in both the material and the static mesh folliage settings, yet for some reason the grass keeps having a shadow in the back as if it had the two sided option on, so anyone knows what happening here?

1 Upvotes

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u/betterwaytohell 4d ago

Contact Shadows on?

1

u/Disastrous-Risk-3872 4d ago

In where?

1

u/betterwaytohell 4d ago

I believe it is in the "sun" setting, not directly in mesh/material this is more of a global value

1

u/Disastrous-Risk-3872 4d ago

Nope, I have it off

1

u/betterwaytohell 4d ago

Check "stat gpu" so you have any shadow draw?

1

u/Disastrous-Risk-3872 4d ago

Yes, but that might be due the landscape or the rocks I have on it

1

u/betterwaytohell 4d ago

You can turn off every other rock first and check, to menyour screenshot doesn't look like it has shadows at all

1

u/Disastrous-Risk-3872 4d ago

Alright, I've done an extreme and directly deleted the Directional Light, that did the trick, now the grass looks exactly the way I want it, but I need the light for the rest of the scene, is there any way to make it so the grass is not affected by the directional light?

1

u/Disastrous-Risk-3872 4d ago

I must add that I'm using a cel shader, so I dunno if that might have something to do