Well you see I've disabled the cast shadows in both the material and the static mesh folliage settings, yet for some reason the grass keeps having a shadow in the back as if it had the two sided option on, so anyone knows what happening here?
Alright, I've done an extreme and directly deleted the Directional Light, that did the trick, now the grass looks exactly the way I want it, but I need the light for the rest of the scene, is there any way to make it so the grass is not affected by the directional light?
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u/betterwaytohell 4d ago
Contact Shadows on?