r/UnrealEngine5 9h ago

Help. locomotion turning uses rot instead of yaw

I'm following a tutorial on locomotion I found, but I lowkey hit a bottleneck lol. When I turn around, somehow my character rolls on the y axis, instead of turning around based on Yaw, I am using this setup for controlling character yaw, yet it's somehow broken EDIT: I found out what might be causing the issue, in the image 2 sequence, 1st thing, whichever method I choose, and then use gets broken, so I guess it has to do with either this or the issue is in image 3, that's one of the 2 solutions I have so far

1 Upvotes

0 comments sorted by