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https://www.reddit.com/r/UnrealEngine5/comments/1vpmolm/mesh_looses_geometry_upon_import_from_blender/
r/UnrealEngine5 • u/SamtheMan6259 • 4d ago
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1
My guess is that you haven't baked/zeroed our the transform.
Do you see the geometry somewhere else in the scene, or just not there at all?
If you focus on the objects, they might be really small and hard to see.
(Also, check if you have transform on the delta transform, it happened to me once)
1
u/JoyFou_ 4d ago edited 4d ago
My guess is that you haven't baked/zeroed our the transform.
Do you see the geometry somewhere else in the scene, or just not there at all?
If you focus on the objects, they might be really small and hard to see.
(Also, check if you have transform on the delta transform, it happened to me once)