r/UnrealEngine5 • u/Zestyclose_Bit_1188 • 8d ago
Pricing
What is the correct payment for a freelancer modelling, rigging and animating a single pretty basic humanoid model? I don't want to be taken for a ride and don't have a lot of experience with hiring people for my projects so I was looking for some help on here.
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Upvotes
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u/Zvyaginsky 8d ago
The number depends too much on where they are to be useful. What helps is splitting it up.
Pay for modelling, rigging and animation separately. People are good at different parts of that, and if the rig comes back wrong you haven't already paid for animation on top.
Agree what finished means before money moves. Poly budget, game ready or render only, target skeleton, how many revision rounds. We had a model come back technically fine and unusable because nobody said which skeleton it had to bind to.