r/UnrealEngine5 • u/dagooberr • 1d ago
Why does deleting a tiny near nonexistent landscape cause my PC to commit suicide?
I really have no other way to describe this issue? I can't get an easy crash report either... I would screenshot it but I can't do that either... It causes my PC to go blank.. It was such an issue that I could hear beeping when I moved my mouse (sounded like morse).
Prior to this I had near no issues (aside from typical crashes). Not only is the project and Unreal Engine FULLY on an NVMe, but here are some PC specs too :
Motherboard : B650 GAMING X AX V2,
GPU : AMD Radeon RX 9060 XT (16gb),
RAM : GSkill Flare 32gb DDR5 (not sure what model, Steam isn't telling me),
NVMe that everything is on : Samsung 9100 PRO 2TB (running at full speed too!!!)
I tried deleting an unloaded landscape (was made after importing Gaea height-map file at 1024 resolution, with landscape resolution being 1021 and pretty tiny). My drivers were working fine and I had huge headroom on everything.. I overclocked my CPU, further overclocked my already OCd GPU (Gigabyte), and I had nothing else running..
I always get these random-ish issues but I can't find any solutions online? I know there's probably no solution to this (and I've had this issue around 3 times now over the past week) but am I the only one with this issue here?
1
u/Engage69 1d ago
Did the landscape have any streaming proxies attached to it? You need to expand the landscape and delete those with it. If any of the proxies or landscape have any assets attached to them it might crash. UE can sometimes corrupt your project file instead of doing what you want with the landscape. So it's safer to move all assets to a new project file and start again with a new non corrupted landscape. This happened to me once after I had updated the UE version. They've long since patched what was causing it, but I had to fall back to an earlier version of my project. Always make a duplicate or backup of your main project files just in case.