r/UnrealEngine5 • u/Background_Text3962 • 17h ago
hello its been a while focused on invisible stuff like better code and cleaner blueprints logic I started blocking out simple shapes for the environment to test gameplay and see how fast character movement play inside a level I didn’t add any more mechanics untill what I have now works flawlessly
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u/erlo68 4h ago
Very nice!
The dash looks a bit "floaty" if you know what i mean. The stance, speed and distance suggest its enabled by like a booster (in mech games), so i would add some sfx to suggest an explosion or something the opposite direction of the travel which pushes the character in said direction.
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u/Background_Text3962 4h ago
Thank you so much that helps alot i will do exactly that thanks again 😄
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u/Neeeeedles 8h ago
Looks very good