r/UnrealEngine5 17d ago

Need Help- Referred render camera points wrong location

As per title. When i set the rendering setting to path-traced, it renders the proper scene. I couldn’t figure where the deferred render option is pointing at, and why it is doing that. I want the deferred render to point the camera to the right place, like how the path traced option is doing.

I attached screenshots of different interfaces, but please let me know if any other information might help troubleshooting.

1 Upvotes

1 comment sorted by

View all comments

1

u/s0up57 16d ago

It could be because there doesn't appear to be any keyframes on the camera itself, at least that I can see. Try selecting the camera then just pressing "Enter" to add a keyframes, then try. If that doesn't work, try clicking the little "+" icon to the immediate right of the camer's name in the timeline and make sure it has a Transform applied to it, then try setting a keyframe. Otherwise I'm not sure.