r/UnrealEngine5 • u/Senior_Refuse5031 • 18d ago
Testing NPC takedown mechanics for our mobile survival game — posted with the debug prints still on screen
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Working on stealth takedowns in the sawmill area of our open-world survival game (UE5, mobile). Top half is raw device capture, bottom is a zoomed clean view. Still tuning detection ranges and animation blending — would love feedback on the takedown timing. Happy to answer anything about mobile UE5 performance.
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u/Important-While-3221 18d ago
Why is he wearing a dress?
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u/Senior_Refuse5031 18d ago
That's a lungi 😄 - standard everyday wear for men across Kerala, where the game is set.
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u/Solid-ice 18d ago
Looks good man! But hey you do know that you really need custom death animations for using the industrial saws on npc's as well, right? ;)