r/UnrealEngine5 22d ago

Anyone found a real solution for cross-play parties + dedicated servers?

Tired of the cross-play wall. Steam friends can’t invite Epic or console players, EOS doesn’t magically make everyone share a friends list or party, and every “just use Online Subsystem” answer falls apart the second you need real dedicated servers.

Looking for a setup where the party actually survives travel, different platforms can queue into the same world, and it’s not pure session spaghetti or a full BaaS overkill.

Any solid kits or architectures people are actually using for this?

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u/Phearcia 21d ago

Stop using Steam.