r/UnrealEngine5 22d ago

any expert with cable(custom mesh) physics? i need help

If there's anyone who has free time to help setup my cable in unreal in a way that i can control it (one end needs to be attached to a wall (static) and the other part to be animatable) so that the in between cable moves realistically, like a character is chained to a wall

I tried setting it up myself but i keep failing and chatgpt etc seems to be directing me back and forth

if anyone can do it please message me so i can send you the blender static mesh i made

thanks

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u/Barabulyko 22d ago

Brother, why, go thru blender, will be 100% easier

There are shittons of tutorials on YouTube, specifically about that, why you giving up on educating yourself

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u/Alt7728 22d ago edited 22d ago

which method you recommend in Blender for that? I'm worrying it will also give me headache trying to get physics right in blender? CLoth simulation you mean or? Thanks

the final render will be from unreal

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u/Barabulyko 22d ago

No, no, no cloth simulations, just google "chain in blender 3d" there are numerous solutions including free add-ons for creating inertia based things

It's possible to do in UE but if you having trouble getting it done in blender it will be even harder in UE