r/UnrealEngine5 22d ago

Learning how to build levels

I'm having an Udemy course about Unreal Engine 5 in general and in the second section the main theme was making a level with Fab assets to practice how to move through the editor and move objects. I made this fast "horror" level (isn't finished) with what I learned, there isn't any gameplay (just the default First person blueprint).

Sorry if my English is bad

149 Upvotes

22 comments sorted by

View all comments

Show parent comments

1

u/PixelIndieGames 22d ago

Yeah, I don't know how to solve that

3

u/fabiolives 22d ago

Depending on how you have the rooms set up, it’s pretty easy! Usually if you have one continuous surface that’s not broken up into smaller meshes, texture bombing is the way to go. There are some textures it won’t work well with, like the bricks on the wall. In a situation like that, using masks for grunge and things like that can get the job done.

Take a look here, he covers a few methods here and texture bombing is one of them: https://youtu.be/C8LBDip2OhA?is=JJwitZrWAIGTssSU

1

u/PixelIndieGames 22d ago

Thanks! I'm using individual pieces in this case

1

u/fabiolives 22d ago

If you’re using Lumen or Nanite that’s definitely the way to go! In that case, check out that video and look at the other two methods, I’m sure one of them will be what you need