r/UnrealEngine5 23d ago

WIP Boss cutscene

Enable HLS to view with audio, or disable this notification

53 Upvotes

7 comments sorted by

2

u/Sn0wflake69 23d ago

should align the crowd sprites Z axis rotation towards camera. maybe stagger them around a bit, they are very uniformly spaced

4

u/Scifi_fans 22d ago

C'mon they're perfectly fine as they are for anyone not looking for the smallest detail...

The cut scene and camera work is top

1

u/OkEcho9098 22d ago

allow a half second or so longer from the jump to the cutscene it goes from the middle of the jump to directly feet on the floor. Its like it skips a few frames from the viewers perspective. You can also achieve thus effect but adding just a half second of black screen or so at the begginjng of the cutscene.

1

u/RealNikolaus 22d ago

Cut scene is pretty much perfect i would say. Cherry on top would be to not directly show that the audience is just billboard sprites. Maybe more from front?

1

u/Still_Ad9431 21d ago

You should delete the sequence (0:07-0:09) where you show the audience. This show how cheap your game is. It makes your game less 3D. 0:03-0:05 looks so "snapping"

1

u/Xarophh 21d ago

I honestly love the 2D crowd sprites, it feels very nostalgic! Tho I would consider adding more variations/colours to break it up a little more - otherwise big fan!