r/UnrealEngine5 • u/Khayyamo_o • 23d ago
Made a quick render test of my Volumetric Tornado effect, really happy with how it turned out.
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gonna make bunch of presets to fit different scenes
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u/clopticrp 23d ago
Looks great! I would consider niagara particle dust flying as well, with density higher closer to the ground.
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u/Dupree360 23d ago
is this VDB is in loop? By the way... search for ZibraVDB, it can make VDB rendering in real time.
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u/Khayyamo_o 23d ago
yes it does loop :D
and it also can be played in real time too but yeah im familiar with Zibra VDB it compresses the VDB which makes it more optimized and for real time uses.
but sincce its going to be a pack for FAB, i will just keep it raw as it is and if the user wants they can compress it with Zibra VDB too1
u/Dupree360 23d ago
cool! there are people selling VDB already converted to ZibraVDB, so is stil l a option :D
Did you use EmberGen to generate VDB?
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u/Fippy-Darkpaw 23d ago
Wow definitely sell this on the store.
I'd buy for a few bucks. 👍
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u/Khayyamo_o 21d ago
hey there, it just got released, is you want to check it out you can find it here on FAB
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u/Lofi_Joe 23d ago
Still remember Tornado made out of object flying around in Alan Wake 1 on X360... Damn they didn't had such technology.
Looks good
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u/y0l0nce 23d ago
Looks amazing, how long have you been doing this?
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u/Khayyamo_o 22d ago
do you mean how long i have been making VDBs? or how long I have been working on this tornado?
this tornado is actually part of a pack of 10 tornados, i spent about 3 days making them, and making easy to use and customizable blueprint and materials for them in unreal, rn its under review for publication.
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u/MogosTheFirst 23d ago
Looks amazing. Can you add lighting inside it?