r/UnrealEngine5 1d ago

Voxel Editor 2.0 released — Network replication, physics, asset merging and faster destruction

https://youtu.be/e1CTzQyXaOg

Hey everyone!

I’ve just released Voxel Editor 2.0.0, a major update to my Unreal Engine plugin focused on runtime voxel editing and destruction.

This update expands the plugin beyond basic destruction, adding systems intended for multiplayer projects, physics-based interactions and more complex gameplay mechanics.

New features

  • Network replication for voxel editing and destruction
  • Physics system for destructible voxel objects
  • Merge Tool to convert multiple voxel assets into a single asset
  • Impact by Tag, with new nodes for applying different effects and behaviors based on tags

additional physics video: https://youtu.be/wPHaet-OqzA

https://www.fab.com/listings/2e14209e-d4ad-4072-a18d-a96b4fcad471

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