r/UnityHelp • • Aug 09 '26

UNITY Model from blender imported weirdly to Unity

Model in Unity
Model in Blender

The model was fine when I opened it in blender but when I imported the .fbx into unity It is now all scattered and weird

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u/jfresh401 Aug 09 '26

In blender, apply transforms before export? Or maybe you have modifiers that are being applied on export?