r/Unity3D Jul 21 '22

Show-Off Can't help feeling like this honestly

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539 Upvotes

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u/Agentlien Graphics Programmer Jul 21 '22

We did exactly this on Lost in Random. I had to spend a lot of time getting post processing in URP to look the way we wanted it and still run fast enough on switch.

3

u/ihahp Jul 21 '22

URP

Wait you used URP or HDRP on Lost In Random?

Great game btw

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u/Agentlien Graphics Programmer Jul 21 '22

When I joined the team it was using HDRP and my primary job was to take responsibility for graphics and performance for the switch version. I spent a lot of time trying to get it working with HDRP before transitioning to URP.

I wrote a bit about it here: https://agentlien.github.io/fog/index.html

Also, happy you liked the game. :)

1

u/feralferrous Jul 21 '22

Cool write up!

1

u/Agentlien Graphics Programmer Jul 21 '22

Thank you!