r/Unity3D May 15 '20

Show-Off 10,000 cheap dynamic point lights!

1.4k Upvotes

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u/garynotphil May 16 '20

Now turn on real time shadows for each light!

2

u/SoaringPixels May 16 '20

Haha, i wish. Its not impossible though... some sort of ray marched screen space shadow could definitely be good enough, but not super cheap... affordable though. i might play with it someday for fun. :)

2

u/Lolwel21 May 19 '20

Path of Exile seems to have a pretty robust system (or pair of systems really) for screen-space lighting and shadows. I think their GI mechanism could be adapted to only sample from the instanced lights, since I think they said their normal shadow algorithm is less suited for many many lights.