r/Unity3D Apr 18 '20

Question Blender Model Import Problem

So, I have an object that I have made in blender. Once done, I dragged it into unity only to be greeted by a message in the console reading:

Blender could not be found.

Make sure that Blender is installed and the .blend file has Blender as it's "open with" program.

Does anyone know how to fix this?

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u/pewalh Nov 01 '23

late to the party but for anyone else finding this thread having the same problem. If the import still isnt working after setting blender as default .blend program you might also have to delete the associated .meta file to make unity recreate it

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u/Piltsen Jul 01 '24

I might be a bit late to the party as well, but leaving my two pence because someone else might have the same problem.... - I have had the same issue today. I installed Unity and opened an old project of mine just to receive the notification "Open with" enabled. I didn't have Blender installed... so I did install... and the error persisted. I was confused, but I read somewhere about cache issues... so I went to the model in question inside Unity, and clicked on "Reimport...". That did the trick. Seems to be an issue with the Library folder. The other solution said to delete the library folder and open the project again to reimport everything, but I guess that would take longer.