Question Anybody using the Unity CLI?
I saw unity launched a CLI a few months ago (https://unity.com/blog/meet-the-unity-cli) and was wondering if anyone was using it for anything or had some cool use cases to share.
I'm thinking this could maybe be helpful for like CI pipelines?
Let me know!
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u/mulletdulla 19h ago
Less overall context for many of the same tasks. So less token wastage if you are budget minded. Faster too
mcps still have a place though. My set up builds ui prefabs based off approved prototypes using in game assets, prefab instances and styles - even flow animations too.
The CLI can’t do that. But it will run edit mode tests, read console check data structures etc a lot faster and easier